glad.gl.gles2

Undocumented in source.

Public Imports

glad.gl.types
public import glad.gl.types;
Undocumented in source.

Members

Static variables

glActiveTexture (from glad.gl.funcs)
fp_glActiveTexture glActiveTexture; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glAttachShader (from glad.gl.funcs)
fp_glAttachShader glAttachShader; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBeginQuery (from glad.gl.funcs)
fp_glBeginQuery glBeginQuery; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBeginTransformFeedback (from glad.gl.funcs)
fp_glBeginTransformFeedback glBeginTransformFeedback; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindAttribLocation (from glad.gl.funcs)
fp_glBindAttribLocation glBindAttribLocation; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindBuffer (from glad.gl.funcs)
fp_glBindBuffer glBindBuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindBufferBase (from glad.gl.funcs)
fp_glBindBufferBase glBindBufferBase; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindBufferRange (from glad.gl.funcs)
fp_glBindBufferRange glBindBufferRange; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindFramebuffer (from glad.gl.funcs)
fp_glBindFramebuffer glBindFramebuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindRenderbuffer (from glad.gl.funcs)
fp_glBindRenderbuffer glBindRenderbuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindSampler (from glad.gl.funcs)
fp_glBindSampler glBindSampler; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindTexture (from glad.gl.funcs)
fp_glBindTexture glBindTexture; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindTransformFeedback (from glad.gl.funcs)
fp_glBindTransformFeedback glBindTransformFeedback; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBindVertexArray (from glad.gl.funcs)
fp_glBindVertexArray glBindVertexArray; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBlendColor (from glad.gl.funcs)
fp_glBlendColor glBlendColor; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBlendEquation (from glad.gl.funcs)
fp_glBlendEquation glBlendEquation; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBlendEquationSeparate (from glad.gl.funcs)
fp_glBlendEquationSeparate glBlendEquationSeparate; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBlendFunc (from glad.gl.funcs)
fp_glBlendFunc glBlendFunc; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBlendFuncSeparate (from glad.gl.funcs)
fp_glBlendFuncSeparate glBlendFuncSeparate; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBlitFramebuffer (from glad.gl.funcs)
fp_glBlitFramebuffer glBlitFramebuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBufferData (from glad.gl.funcs)
fp_glBufferData glBufferData; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glBufferSubData (from glad.gl.funcs)
fp_glBufferSubData glBufferSubData; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCheckFramebufferStatus (from glad.gl.funcs)
fp_glCheckFramebufferStatus glCheckFramebufferStatus; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClear (from glad.gl.funcs)
fp_glClear glClear; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearBufferfi (from glad.gl.funcs)
fp_glClearBufferfi glClearBufferfi; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearBufferfv (from glad.gl.funcs)
fp_glClearBufferfv glClearBufferfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearBufferiv (from glad.gl.funcs)
fp_glClearBufferiv glClearBufferiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearBufferuiv (from glad.gl.funcs)
fp_glClearBufferuiv glClearBufferuiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearColor (from glad.gl.funcs)
fp_glClearColor glClearColor; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearDepthf (from glad.gl.funcs)
fp_glClearDepthf glClearDepthf; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClearStencil (from glad.gl.funcs)
fp_glClearStencil glClearStencil; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glClientWaitSync (from glad.gl.funcs)
fp_glClientWaitSync glClientWaitSync; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glColorMask (from glad.gl.funcs)
fp_glColorMask glColorMask; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCompileShader (from glad.gl.funcs)
fp_glCompileShader glCompileShader; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCompressedTexImage2D (from glad.gl.funcs)
fp_glCompressedTexImage2D glCompressedTexImage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCompressedTexImage3D (from glad.gl.funcs)
fp_glCompressedTexImage3D glCompressedTexImage3D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCompressedTexSubImage2D (from glad.gl.funcs)
fp_glCompressedTexSubImage2D glCompressedTexSubImage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCompressedTexSubImage3D (from glad.gl.funcs)
fp_glCompressedTexSubImage3D glCompressedTexSubImage3D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCopyBufferSubData (from glad.gl.funcs)
fp_glCopyBufferSubData glCopyBufferSubData; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCopyTexImage2D (from glad.gl.funcs)
fp_glCopyTexImage2D glCopyTexImage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCopyTexSubImage2D (from glad.gl.funcs)
fp_glCopyTexSubImage2D glCopyTexSubImage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCopyTexSubImage3D (from glad.gl.funcs)
fp_glCopyTexSubImage3D glCopyTexSubImage3D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCreateProgram (from glad.gl.funcs)
fp_glCreateProgram glCreateProgram; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCreateShader (from glad.gl.funcs)
fp_glCreateShader glCreateShader; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glCullFace (from glad.gl.funcs)
fp_glCullFace glCullFace; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteBuffers (from glad.gl.funcs)
fp_glDeleteBuffers glDeleteBuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteFramebuffers (from glad.gl.funcs)
fp_glDeleteFramebuffers glDeleteFramebuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteProgram (from glad.gl.funcs)
fp_glDeleteProgram glDeleteProgram; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteQueries (from glad.gl.funcs)
fp_glDeleteQueries glDeleteQueries; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteRenderbuffers (from glad.gl.funcs)
fp_glDeleteRenderbuffers glDeleteRenderbuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteSamplers (from glad.gl.funcs)
fp_glDeleteSamplers glDeleteSamplers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteShader (from glad.gl.funcs)
fp_glDeleteShader glDeleteShader; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteSync (from glad.gl.funcs)
fp_glDeleteSync glDeleteSync; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteTextures (from glad.gl.funcs)
fp_glDeleteTextures glDeleteTextures; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteTransformFeedbacks (from glad.gl.funcs)
fp_glDeleteTransformFeedbacks glDeleteTransformFeedbacks; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDeleteVertexArrays (from glad.gl.funcs)
fp_glDeleteVertexArrays glDeleteVertexArrays; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDepthFunc (from glad.gl.funcs)
fp_glDepthFunc glDepthFunc; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDepthMask (from glad.gl.funcs)
fp_glDepthMask glDepthMask; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDepthRangef (from glad.gl.funcs)
fp_glDepthRangef glDepthRangef; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDetachShader (from glad.gl.funcs)
fp_glDetachShader glDetachShader; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDisable (from glad.gl.funcs)
fp_glDisable glDisable; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDisableVertexAttribArray (from glad.gl.funcs)
fp_glDisableVertexAttribArray glDisableVertexAttribArray; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDrawArrays (from glad.gl.funcs)
fp_glDrawArrays glDrawArrays; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDrawArraysInstanced (from glad.gl.funcs)
fp_glDrawArraysInstanced glDrawArraysInstanced; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDrawBuffers (from glad.gl.funcs)
fp_glDrawBuffers glDrawBuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDrawElements (from glad.gl.funcs)
fp_glDrawElements glDrawElements; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDrawElementsInstanced (from glad.gl.funcs)
fp_glDrawElementsInstanced glDrawElementsInstanced; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glDrawRangeElements (from glad.gl.funcs)
fp_glDrawRangeElements glDrawRangeElements; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glEnable (from glad.gl.funcs)
fp_glEnable glEnable; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glEnableVertexAttribArray (from glad.gl.funcs)
fp_glEnableVertexAttribArray glEnableVertexAttribArray; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glEndQuery (from glad.gl.funcs)
fp_glEndQuery glEndQuery; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glEndTransformFeedback (from glad.gl.funcs)
fp_glEndTransformFeedback glEndTransformFeedback; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFenceSync (from glad.gl.funcs)
fp_glFenceSync glFenceSync; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFinish (from glad.gl.funcs)
fp_glFinish glFinish; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFlush (from glad.gl.funcs)
fp_glFlush glFlush; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFlushMappedBufferRange (from glad.gl.funcs)
fp_glFlushMappedBufferRange glFlushMappedBufferRange; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFramebufferRenderbuffer (from glad.gl.funcs)
fp_glFramebufferRenderbuffer glFramebufferRenderbuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFramebufferTexture2D (from glad.gl.funcs)
fp_glFramebufferTexture2D glFramebufferTexture2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFramebufferTextureLayer (from glad.gl.funcs)
fp_glFramebufferTextureLayer glFramebufferTextureLayer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glFrontFace (from glad.gl.funcs)
fp_glFrontFace glFrontFace; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenBuffers (from glad.gl.funcs)
fp_glGenBuffers glGenBuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenFramebuffers (from glad.gl.funcs)
fp_glGenFramebuffers glGenFramebuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenQueries (from glad.gl.funcs)
fp_glGenQueries glGenQueries; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenRenderbuffers (from glad.gl.funcs)
fp_glGenRenderbuffers glGenRenderbuffers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenSamplers (from glad.gl.funcs)
fp_glGenSamplers glGenSamplers; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenTextures (from glad.gl.funcs)
fp_glGenTextures glGenTextures; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenTransformFeedbacks (from glad.gl.funcs)
fp_glGenTransformFeedbacks glGenTransformFeedbacks; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenVertexArrays (from glad.gl.funcs)
fp_glGenVertexArrays glGenVertexArrays; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGenerateMipmap (from glad.gl.funcs)
fp_glGenerateMipmap glGenerateMipmap; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetActiveAttrib (from glad.gl.funcs)
fp_glGetActiveAttrib glGetActiveAttrib; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetActiveUniform (from glad.gl.funcs)
fp_glGetActiveUniform glGetActiveUniform; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetActiveUniformBlockName (from glad.gl.funcs)
fp_glGetActiveUniformBlockName glGetActiveUniformBlockName; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetActiveUniformBlockiv (from glad.gl.funcs)
fp_glGetActiveUniformBlockiv glGetActiveUniformBlockiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetActiveUniformsiv (from glad.gl.funcs)
fp_glGetActiveUniformsiv glGetActiveUniformsiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetAttachedShaders (from glad.gl.funcs)
fp_glGetAttachedShaders glGetAttachedShaders; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetAttribLocation (from glad.gl.funcs)
fp_glGetAttribLocation glGetAttribLocation; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetBooleanv (from glad.gl.funcs)
fp_glGetBooleanv glGetBooleanv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetBufferParameteri64v (from glad.gl.funcs)
fp_glGetBufferParameteri64v glGetBufferParameteri64v; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetBufferParameteriv (from glad.gl.funcs)
fp_glGetBufferParameteriv glGetBufferParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetBufferPointerv (from glad.gl.funcs)
fp_glGetBufferPointerv glGetBufferPointerv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetError (from glad.gl.funcs)
fp_glGetError glGetError; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetFloatv (from glad.gl.funcs)
fp_glGetFloatv glGetFloatv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetFragDataLocation (from glad.gl.funcs)
fp_glGetFragDataLocation glGetFragDataLocation; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetFramebufferAttachmentParameteriv (from glad.gl.funcs)
fp_glGetFramebufferAttachmentParameteriv glGetFramebufferAttachmentParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetInteger64i_v (from glad.gl.funcs)
fp_glGetInteger64i_v glGetInteger64i_v; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetInteger64v (from glad.gl.funcs)
fp_glGetInteger64v glGetInteger64v; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetIntegeri_v (from glad.gl.funcs)
fp_glGetIntegeri_v glGetIntegeri_v; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetIntegerv (from glad.gl.funcs)
fp_glGetIntegerv glGetIntegerv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetInternalformativ (from glad.gl.funcs)
fp_glGetInternalformativ glGetInternalformativ; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetProgramBinary (from glad.gl.funcs)
fp_glGetProgramBinary glGetProgramBinary; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetProgramInfoLog (from glad.gl.funcs)
fp_glGetProgramInfoLog glGetProgramInfoLog; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetProgramiv (from glad.gl.funcs)
fp_glGetProgramiv glGetProgramiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetQueryObjectuiv (from glad.gl.funcs)
fp_glGetQueryObjectuiv glGetQueryObjectuiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetQueryiv (from glad.gl.funcs)
fp_glGetQueryiv glGetQueryiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetRenderbufferParameteriv (from glad.gl.funcs)
fp_glGetRenderbufferParameteriv glGetRenderbufferParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetSamplerParameterfv (from glad.gl.funcs)
fp_glGetSamplerParameterfv glGetSamplerParameterfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetSamplerParameteriv (from glad.gl.funcs)
fp_glGetSamplerParameteriv glGetSamplerParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetShaderInfoLog (from glad.gl.funcs)
fp_glGetShaderInfoLog glGetShaderInfoLog; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetShaderPrecisionFormat (from glad.gl.funcs)
fp_glGetShaderPrecisionFormat glGetShaderPrecisionFormat; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetShaderSource (from glad.gl.funcs)
fp_glGetShaderSource glGetShaderSource; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetShaderiv (from glad.gl.funcs)
fp_glGetShaderiv glGetShaderiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetString (from glad.gl.funcs)
fp_glGetString glGetString; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetStringi (from glad.gl.funcs)
fp_glGetStringi glGetStringi; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetSynciv (from glad.gl.funcs)
fp_glGetSynciv glGetSynciv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetTexParameterfv (from glad.gl.funcs)
fp_glGetTexParameterfv glGetTexParameterfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetTexParameteriv (from glad.gl.funcs)
fp_glGetTexParameteriv glGetTexParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetTransformFeedbackVarying (from glad.gl.funcs)
fp_glGetTransformFeedbackVarying glGetTransformFeedbackVarying; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetUniformBlockIndex (from glad.gl.funcs)
fp_glGetUniformBlockIndex glGetUniformBlockIndex; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetUniformIndices (from glad.gl.funcs)
fp_glGetUniformIndices glGetUniformIndices; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetUniformLocation (from glad.gl.funcs)
fp_glGetUniformLocation glGetUniformLocation; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetUniformfv (from glad.gl.funcs)
fp_glGetUniformfv glGetUniformfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetUniformiv (from glad.gl.funcs)
fp_glGetUniformiv glGetUniformiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetUniformuiv (from glad.gl.funcs)
fp_glGetUniformuiv glGetUniformuiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetVertexAttribIiv (from glad.gl.funcs)
fp_glGetVertexAttribIiv glGetVertexAttribIiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetVertexAttribIuiv (from glad.gl.funcs)
fp_glGetVertexAttribIuiv glGetVertexAttribIuiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetVertexAttribPointerv (from glad.gl.funcs)
fp_glGetVertexAttribPointerv glGetVertexAttribPointerv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetVertexAttribfv (from glad.gl.funcs)
fp_glGetVertexAttribfv glGetVertexAttribfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glGetVertexAttribiv (from glad.gl.funcs)
fp_glGetVertexAttribiv glGetVertexAttribiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glHint (from glad.gl.funcs)
fp_glHint glHint; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glInvalidateFramebuffer (from glad.gl.funcs)
fp_glInvalidateFramebuffer glInvalidateFramebuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glInvalidateSubFramebuffer (from glad.gl.funcs)
fp_glInvalidateSubFramebuffer glInvalidateSubFramebuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsBuffer (from glad.gl.funcs)
fp_glIsBuffer glIsBuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsEnabled (from glad.gl.funcs)
fp_glIsEnabled glIsEnabled; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsFramebuffer (from glad.gl.funcs)
fp_glIsFramebuffer glIsFramebuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsProgram (from glad.gl.funcs)
fp_glIsProgram glIsProgram; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsQuery (from glad.gl.funcs)
fp_glIsQuery glIsQuery; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsRenderbuffer (from glad.gl.funcs)
fp_glIsRenderbuffer glIsRenderbuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsSampler (from glad.gl.funcs)
fp_glIsSampler glIsSampler; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsShader (from glad.gl.funcs)
fp_glIsShader glIsShader; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsSync (from glad.gl.funcs)
fp_glIsSync glIsSync; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsTexture (from glad.gl.funcs)
fp_glIsTexture glIsTexture; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsTransformFeedback (from glad.gl.funcs)
fp_glIsTransformFeedback glIsTransformFeedback; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glIsVertexArray (from glad.gl.funcs)
fp_glIsVertexArray glIsVertexArray; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glLineWidth (from glad.gl.funcs)
fp_glLineWidth glLineWidth; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glLinkProgram (from glad.gl.funcs)
fp_glLinkProgram glLinkProgram; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glMapBufferRange (from glad.gl.funcs)
fp_glMapBufferRange glMapBufferRange; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glPauseTransformFeedback (from glad.gl.funcs)
fp_glPauseTransformFeedback glPauseTransformFeedback; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glPixelStorei (from glad.gl.funcs)
fp_glPixelStorei glPixelStorei; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glPolygonOffset (from glad.gl.funcs)
fp_glPolygonOffset glPolygonOffset; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glProgramBinary (from glad.gl.funcs)
fp_glProgramBinary glProgramBinary; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glProgramParameteri (from glad.gl.funcs)
fp_glProgramParameteri glProgramParameteri; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glReadBuffer (from glad.gl.funcs)
fp_glReadBuffer glReadBuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glReadPixels (from glad.gl.funcs)
fp_glReadPixels glReadPixels; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glReleaseShaderCompiler (from glad.gl.funcs)
fp_glReleaseShaderCompiler glReleaseShaderCompiler; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glRenderbufferStorage (from glad.gl.funcs)
fp_glRenderbufferStorage glRenderbufferStorage; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glRenderbufferStorageMultisample (from glad.gl.funcs)
fp_glRenderbufferStorageMultisample glRenderbufferStorageMultisample; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glResumeTransformFeedback (from glad.gl.funcs)
fp_glResumeTransformFeedback glResumeTransformFeedback; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glSampleCoverage (from glad.gl.funcs)
fp_glSampleCoverage glSampleCoverage; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glSamplerParameterf (from glad.gl.funcs)
fp_glSamplerParameterf glSamplerParameterf; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glSamplerParameterfv (from glad.gl.funcs)
fp_glSamplerParameterfv glSamplerParameterfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glSamplerParameteri (from glad.gl.funcs)
fp_glSamplerParameteri glSamplerParameteri; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glSamplerParameteriv (from glad.gl.funcs)
fp_glSamplerParameteriv glSamplerParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glScissor (from glad.gl.funcs)
fp_glScissor glScissor; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glShaderBinary (from glad.gl.funcs)
fp_glShaderBinary glShaderBinary; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glShaderSource (from glad.gl.funcs)
fp_glShaderSource glShaderSource; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glStencilFunc (from glad.gl.funcs)
fp_glStencilFunc glStencilFunc; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glStencilFuncSeparate (from glad.gl.funcs)
fp_glStencilFuncSeparate glStencilFuncSeparate; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glStencilMask (from glad.gl.funcs)
fp_glStencilMask glStencilMask; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glStencilMaskSeparate (from glad.gl.funcs)
fp_glStencilMaskSeparate glStencilMaskSeparate; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glStencilOp (from glad.gl.funcs)
fp_glStencilOp glStencilOp; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glStencilOpSeparate (from glad.gl.funcs)
fp_glStencilOpSeparate glStencilOpSeparate; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexImage2D (from glad.gl.funcs)
fp_glTexImage2D glTexImage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexImage3D (from glad.gl.funcs)
fp_glTexImage3D glTexImage3D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexParameterf (from glad.gl.funcs)
fp_glTexParameterf glTexParameterf; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexParameterfv (from glad.gl.funcs)
fp_glTexParameterfv glTexParameterfv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexParameteri (from glad.gl.funcs)
fp_glTexParameteri glTexParameteri; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexParameteriv (from glad.gl.funcs)
fp_glTexParameteriv glTexParameteriv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexStorage2D (from glad.gl.funcs)
fp_glTexStorage2D glTexStorage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexStorage3D (from glad.gl.funcs)
fp_glTexStorage3D glTexStorage3D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexSubImage2D (from glad.gl.funcs)
fp_glTexSubImage2D glTexSubImage2D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTexSubImage3D (from glad.gl.funcs)
fp_glTexSubImage3D glTexSubImage3D; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glTransformFeedbackVaryings (from glad.gl.funcs)
fp_glTransformFeedbackVaryings glTransformFeedbackVaryings; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform1f (from glad.gl.funcs)
fp_glUniform1f glUniform1f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform1fv (from glad.gl.funcs)
fp_glUniform1fv glUniform1fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform1i (from glad.gl.funcs)
fp_glUniform1i glUniform1i; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform1iv (from glad.gl.funcs)
fp_glUniform1iv glUniform1iv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform1ui (from glad.gl.funcs)
fp_glUniform1ui glUniform1ui; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform1uiv (from glad.gl.funcs)
fp_glUniform1uiv glUniform1uiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform2f (from glad.gl.funcs)
fp_glUniform2f glUniform2f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform2fv (from glad.gl.funcs)
fp_glUniform2fv glUniform2fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform2i (from glad.gl.funcs)
fp_glUniform2i glUniform2i; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform2iv (from glad.gl.funcs)
fp_glUniform2iv glUniform2iv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform2ui (from glad.gl.funcs)
fp_glUniform2ui glUniform2ui; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform2uiv (from glad.gl.funcs)
fp_glUniform2uiv glUniform2uiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform3f (from glad.gl.funcs)
fp_glUniform3f glUniform3f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform3fv (from glad.gl.funcs)
fp_glUniform3fv glUniform3fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform3i (from glad.gl.funcs)
fp_glUniform3i glUniform3i; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform3iv (from glad.gl.funcs)
fp_glUniform3iv glUniform3iv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform3ui (from glad.gl.funcs)
fp_glUniform3ui glUniform3ui; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform3uiv (from glad.gl.funcs)
fp_glUniform3uiv glUniform3uiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform4f (from glad.gl.funcs)
fp_glUniform4f glUniform4f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform4fv (from glad.gl.funcs)
fp_glUniform4fv glUniform4fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform4i (from glad.gl.funcs)
fp_glUniform4i glUniform4i; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform4iv (from glad.gl.funcs)
fp_glUniform4iv glUniform4iv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform4ui (from glad.gl.funcs)
fp_glUniform4ui glUniform4ui; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniform4uiv (from glad.gl.funcs)
fp_glUniform4uiv glUniform4uiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformBlockBinding (from glad.gl.funcs)
fp_glUniformBlockBinding glUniformBlockBinding; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix2fv (from glad.gl.funcs)
fp_glUniformMatrix2fv glUniformMatrix2fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix2x3fv (from glad.gl.funcs)
fp_glUniformMatrix2x3fv glUniformMatrix2x3fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix2x4fv (from glad.gl.funcs)
fp_glUniformMatrix2x4fv glUniformMatrix2x4fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix3fv (from glad.gl.funcs)
fp_glUniformMatrix3fv glUniformMatrix3fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix3x2fv (from glad.gl.funcs)
fp_glUniformMatrix3x2fv glUniformMatrix3x2fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix3x4fv (from glad.gl.funcs)
fp_glUniformMatrix3x4fv glUniformMatrix3x4fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix4fv (from glad.gl.funcs)
fp_glUniformMatrix4fv glUniformMatrix4fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix4x2fv (from glad.gl.funcs)
fp_glUniformMatrix4x2fv glUniformMatrix4x2fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUniformMatrix4x3fv (from glad.gl.funcs)
fp_glUniformMatrix4x3fv glUniformMatrix4x3fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUnmapBuffer (from glad.gl.funcs)
fp_glUnmapBuffer glUnmapBuffer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glUseProgram (from glad.gl.funcs)
fp_glUseProgram glUseProgram; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glValidateProgram (from glad.gl.funcs)
fp_glValidateProgram glValidateProgram; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib1f (from glad.gl.funcs)
fp_glVertexAttrib1f glVertexAttrib1f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib1fv (from glad.gl.funcs)
fp_glVertexAttrib1fv glVertexAttrib1fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib2f (from glad.gl.funcs)
fp_glVertexAttrib2f glVertexAttrib2f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib2fv (from glad.gl.funcs)
fp_glVertexAttrib2fv glVertexAttrib2fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib3f (from glad.gl.funcs)
fp_glVertexAttrib3f glVertexAttrib3f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib3fv (from glad.gl.funcs)
fp_glVertexAttrib3fv glVertexAttrib3fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib4f (from glad.gl.funcs)
fp_glVertexAttrib4f glVertexAttrib4f; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttrib4fv (from glad.gl.funcs)
fp_glVertexAttrib4fv glVertexAttrib4fv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribDivisor (from glad.gl.funcs)
fp_glVertexAttribDivisor glVertexAttribDivisor; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribI4i (from glad.gl.funcs)
fp_glVertexAttribI4i glVertexAttribI4i; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribI4iv (from glad.gl.funcs)
fp_glVertexAttribI4iv glVertexAttribI4iv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribI4ui (from glad.gl.funcs)
fp_glVertexAttribI4ui glVertexAttribI4ui; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribI4uiv (from glad.gl.funcs)
fp_glVertexAttribI4uiv glVertexAttribI4uiv; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribIPointer (from glad.gl.funcs)
fp_glVertexAttribIPointer glVertexAttribIPointer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glVertexAttribPointer (from glad.gl.funcs)
fp_glVertexAttribPointer glVertexAttribPointer; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glViewport (from glad.gl.funcs)
fp_glViewport glViewport; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.
glWaitSync (from glad.gl.funcs)
fp_glWaitSync glWaitSync; via public import glad.gl.funcs : glIsQuery, glGenVertexArrays, glBindBufferBase, glCopyTexSubImage2D, glUniform4i, glIsFramebuffer, glGetIntegeri_v, glDeleteSync, glDepthMask, glDeleteProgram, glGetUniformfv, glGetVertexAttribPointerv, glGetTexParameterfv, glCompressedTexImage3D, glUniformMatrix2x3fv, glBlitFramebuffer, glClearBufferuiv, glDisableVertexAttribArray, glUniform2uiv, glGetProgramInfoLog, glEndQuery, glUniform3uiv, glUniform1uiv, glTexParameteriv, glCompressedTexImage2D, glUniformMatrix2x4fv, glGetAttachedShaders, glFramebufferRenderbuffer, glViewport, glTexStorage3D, glBufferData, glDepthFunc, glGetBufferPointerv, glGetVertexAttribiv, glTexSubImage3D, glGetUniformBlockIndex, glBindFramebuffer, glDetachShader, glDrawElements, glUniform1i, glFenceSync, glUniformMatrix3fv, glGetShaderPrecisionFormat, glSampleCoverage, glDrawRangeElements, glUniformMatrix3x2fv, glFramebufferTextureLayer, glColorMask, glDisable, glBlendFunc, glTexStorage2D, glUniform3i, glHint, glGenSamplers, glVertexAttrib1fv, glValidateProgram, glGetActiveUniform, glIsShader, glPolygonOffset, glGetString, glGetProgramBinary, glCopyBufferSubData, glGetVertexAttribfv, glUniform1iv, glStencilOpSeparate, glGetProgramiv, glGetActiveUniformsiv, glBlendEquationSeparate, glShaderSource, glEnable, glGetError, glVertexAttrib4f, glGetStringi, glEndTransformFeedback, glVertexAttribI4ui, glGetActiveUniformBlockiv, glCompressedTexSubImage2D, glGenRenderbuffers, glUniformMatrix4x2fv, glDeleteShader, glFlush, glTexSubImage2D, glDeleteBuffers, glDeleteVertexArrays, glUniform2ui, glInvalidateSubFramebuffer, glGetSamplerParameterfv, glGetTransformFeedbackVarying, glUniform1ui, glGenerateMipmap, glGetUniformLocation, glVertexAttrib3fv, glGetSynciv, glClearDepthf, glGetIntegerv, glUniform2fv, glSamplerParameteri, glStencilMaskSeparate, glEnableVertexAttribArray, glReadPixels, glUniform1fv, glCompressedTexSubImage3D, glBindTexture, glBlendColor, glCullFace, glVertexAttrib4fv, glCopyTexSubImage3D, glTexParameteri, glBeginQuery, glClearBufferfi, glUniformBlockBinding, glUseProgram, glVertexAttribDivisor, glFlushMappedBufferRange, glUniform2f, glIsSampler, glGetFramebufferAttachmentParameteriv, glClear, glDrawElementsInstanced, glLineWidth, glGetShaderInfoLog, glVertexAttrib1f, glDeleteTransformFeedbacks, glStencilOp, glVertexAttribI4iv, glShaderBinary, glGetUniformiv, glUniformMatrix2fv, glCopyTexImage2D, glGetVertexAttribIuiv, glClearBufferfv, glGetInteger64i_v, glVertexAttrib2f, glUniform4ui, glStencilFuncSeparate, glLinkProgram, glGetTexParameteriv, glRenderbufferStorageMultisample, glReadBuffer, glAttachShader, glBlendFuncSeparate, glDeleteTextures, glUniform4iv, glUniformMatrix4fv, glUniform3ui, glFrontFace, glUniformMatrix3x4fv, glGetInteger64v, glBindTransformFeedback, glBindRenderbuffer, glResumeTransformFeedback, glVertexAttrib2fv, glGetActiveUniformBlockName, glProgramBinary, glCreateProgram, glUniformMatrix4x3fv, glTexParameterf, glTexParameterfv, glGenFramebuffers, glGetAttribLocation, glPauseTransformFeedback, glVertexAttrib3f, glFinish, glVertexAttribPointer, glUniform1f, glDrawArraysInstanced, glStencilMask, glCheckFramebufferStatus, glBeginTransformFeedback, glVertexAttribI4uiv, glUniform2i, glSamplerParameterfv, glBindBuffer, glBindSampler, glUnmapBuffer, glClearColor, glIsVertexArray, glBufferSubData, glGenBuffers, glProgramParameteri, glReleaseShaderCompiler, glWaitSync, glVertexAttribIPointer, glInvalidateFramebuffer, glGetQueryiv, glActiveTexture, glDepthRangef, glUniform3f, glUniform3fv, glFramebufferTexture2D, glBindVertexArray, glGetRenderbufferParameteriv, glUniform2iv, glUniform4fv, glGetBufferParameteri64v, glTexImage2D, glGenTransformFeedbacks, glDrawBuffers, glIsRenderbuffer, glGetSamplerParameteriv, glGetInternalformativ, glGetBufferParameteriv, glGenTextures, glIsBuffer, glGetVertexAttribIiv, glGetUniformuiv, glTexImage3D, glGetShaderSource, glUniform4f, glClearStencil, glGetFloatv, glSamplerParameteriv, glUniform4uiv, glVertexAttribI4i, glDrawArrays, glScissor, glTransformFeedbackVaryings, glIsProgram, glGetShaderiv, glDeleteRenderbuffers, glIsEnabled, glMapBufferRange, glIsSync, glClientWaitSync, glGetBooleanv, glBlendEquation, glGenQueries, glGetUniformIndices, glIsTransformFeedback, glBindAttribLocation, glPixelStorei, glDeleteQueries, glSamplerParameterf, glBindBufferRange, glCreateShader, glDeleteSamplers, glCompileShader, glStencilFunc, glUniform3iv, glDeleteFramebuffers, glGetActiveAttrib, glIsTexture, glRenderbufferStorage, glGetFragDataLocation, glClearBufferiv, glGetQueryObjectuiv;
Undocumented in source.

Variables

GL_ACTIVE_ATTRIBUTES (from glad.gl.enums)
enum uint GL_ACTIVE_ATTRIBUTES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (from glad.gl.enums)
enum uint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ACTIVE_TEXTURE (from glad.gl.enums)
enum uint GL_ACTIVE_TEXTURE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ACTIVE_UNIFORMS (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORMS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ACTIVE_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORM_BLOCKS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ACTIVE_UNIFORM_MAX_LENGTH (from glad.gl.enums)
enum uint GL_ACTIVE_UNIFORM_MAX_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ALIASED_LINE_WIDTH_RANGE (from glad.gl.enums)
enum uint GL_ALIASED_LINE_WIDTH_RANGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ALIASED_POINT_SIZE_RANGE (from glad.gl.enums)
enum uint GL_ALIASED_POINT_SIZE_RANGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ALPHA (from glad.gl.enums)
enum uint GL_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ALPHA_BITS (from glad.gl.enums)
enum uint GL_ALPHA_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ALREADY_SIGNALED (from glad.gl.enums)
enum uint GL_ALREADY_SIGNALED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ALWAYS (from glad.gl.enums)
enum uint GL_ALWAYS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ANY_SAMPLES_PASSED (from glad.gl.enums)
enum uint GL_ANY_SAMPLES_PASSED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ANY_SAMPLES_PASSED_CONSERVATIVE (from glad.gl.enums)
enum uint GL_ANY_SAMPLES_PASSED_CONSERVATIVE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ARRAY_BUFFER (from glad.gl.enums)
enum uint GL_ARRAY_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ARRAY_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_ARRAY_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ATTACHED_SHADERS (from glad.gl.enums)
enum uint GL_ATTACHED_SHADERS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BACK (from glad.gl.enums)
enum uint GL_BACK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND (from glad.gl.enums)
enum uint GL_BLEND; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_COLOR (from glad.gl.enums)
enum uint GL_BLEND_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_DST_ALPHA (from glad.gl.enums)
enum uint GL_BLEND_DST_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_DST_RGB (from glad.gl.enums)
enum uint GL_BLEND_DST_RGB; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_EQUATION (from glad.gl.enums)
enum uint GL_BLEND_EQUATION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_EQUATION_ALPHA (from glad.gl.enums)
enum uint GL_BLEND_EQUATION_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_EQUATION_RGB (from glad.gl.enums)
enum uint GL_BLEND_EQUATION_RGB; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_SRC_ALPHA (from glad.gl.enums)
enum uint GL_BLEND_SRC_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLEND_SRC_RGB (from glad.gl.enums)
enum uint GL_BLEND_SRC_RGB; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLUE (from glad.gl.enums)
enum uint GL_BLUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BLUE_BITS (from glad.gl.enums)
enum uint GL_BLUE_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BOOL (from glad.gl.enums)
enum uint GL_BOOL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BOOL_VEC2 (from glad.gl.enums)
enum uint GL_BOOL_VEC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BOOL_VEC3 (from glad.gl.enums)
enum uint GL_BOOL_VEC3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BOOL_VEC4 (from glad.gl.enums)
enum uint GL_BOOL_VEC4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_ACCESS_FLAGS (from glad.gl.enums)
enum uint GL_BUFFER_ACCESS_FLAGS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_MAPPED (from glad.gl.enums)
enum uint GL_BUFFER_MAPPED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_MAP_LENGTH (from glad.gl.enums)
enum uint GL_BUFFER_MAP_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_MAP_OFFSET (from glad.gl.enums)
enum uint GL_BUFFER_MAP_OFFSET; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_MAP_POINTER (from glad.gl.enums)
enum uint GL_BUFFER_MAP_POINTER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_SIZE (from glad.gl.enums)
enum uint GL_BUFFER_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BUFFER_USAGE (from glad.gl.enums)
enum uint GL_BUFFER_USAGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_BYTE (from glad.gl.enums)
enum uint GL_BYTE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CCW (from glad.gl.enums)
enum uint GL_CCW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CLAMP_TO_EDGE (from glad.gl.enums)
enum uint GL_CLAMP_TO_EDGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR (from glad.gl.enums)
enum uint GL_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT0 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT0; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT1 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT1; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT10 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT10; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT11 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT11; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT12 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT12; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT13 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT13; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT14 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT14; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT15 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT15; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT16 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT16; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT17 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT17; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT18 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT18; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT19 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT19; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT2 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT20 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT20; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT21 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT21; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT22 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT22; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT23 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT23; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT24 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT24; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT25 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT25; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT26 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT26; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT27 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT27; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT28 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT28; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT29 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT29; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT3 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT30 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT30; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT31 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT31; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT4 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT5 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT5; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT6 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT6; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT7 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT7; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT8 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_ATTACHMENT9 (from glad.gl.enums)
enum uint GL_COLOR_ATTACHMENT9; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_BUFFER_BIT (from glad.gl.enums)
enum uint GL_COLOR_BUFFER_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_CLEAR_VALUE (from glad.gl.enums)
enum uint GL_COLOR_CLEAR_VALUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COLOR_WRITEMASK (from glad.gl.enums)
enum uint GL_COLOR_WRITEMASK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPARE_REF_TO_TEXTURE (from glad.gl.enums)
enum uint GL_COMPARE_REF_TO_TEXTURE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPILE_STATUS (from glad.gl.enums)
enum uint GL_COMPILE_STATUS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_R11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_R11_EAC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_RG11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_RG11_EAC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_RGB8_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_RGB8_ETC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_RGBA8_ETC2_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_RGBA8_ETC2_EAC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_SIGNED_R11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_SIGNED_R11_EAC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_SIGNED_RG11_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_SIGNED_RG11_EAC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (from glad.gl.enums)
enum uint GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_SRGB8_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_SRGB8_ETC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (from glad.gl.enums)
enum uint GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COMPRESSED_TEXTURE_FORMATS (from glad.gl.enums)
enum uint GL_COMPRESSED_TEXTURE_FORMATS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CONDITION_SATISFIED (from glad.gl.enums)
enum uint GL_CONDITION_SATISFIED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CONSTANT_ALPHA (from glad.gl.enums)
enum uint GL_CONSTANT_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CONSTANT_COLOR (from glad.gl.enums)
enum uint GL_CONSTANT_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COPY_READ_BUFFER (from glad.gl.enums)
enum uint GL_COPY_READ_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COPY_READ_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_COPY_READ_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COPY_WRITE_BUFFER (from glad.gl.enums)
enum uint GL_COPY_WRITE_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_COPY_WRITE_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_COPY_WRITE_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CULL_FACE (from glad.gl.enums)
enum uint GL_CULL_FACE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CULL_FACE_MODE (from glad.gl.enums)
enum uint GL_CULL_FACE_MODE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CURRENT_PROGRAM (from glad.gl.enums)
enum uint GL_CURRENT_PROGRAM; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CURRENT_QUERY (from glad.gl.enums)
enum uint GL_CURRENT_QUERY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CURRENT_VERTEX_ATTRIB (from glad.gl.enums)
enum uint GL_CURRENT_VERTEX_ATTRIB; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_CW (from glad.gl.enums)
enum uint GL_CW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DECR (from glad.gl.enums)
enum uint GL_DECR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DECR_WRAP (from glad.gl.enums)
enum uint GL_DECR_WRAP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DELETE_STATUS (from glad.gl.enums)
enum uint GL_DELETE_STATUS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH (from glad.gl.enums)
enum uint GL_DEPTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH24_STENCIL8 (from glad.gl.enums)
enum uint GL_DEPTH24_STENCIL8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH32F_STENCIL8 (from glad.gl.enums)
enum uint GL_DEPTH32F_STENCIL8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_ATTACHMENT (from glad.gl.enums)
enum uint GL_DEPTH_ATTACHMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_BITS (from glad.gl.enums)
enum uint GL_DEPTH_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_BUFFER_BIT (from glad.gl.enums)
enum uint GL_DEPTH_BUFFER_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_CLEAR_VALUE (from glad.gl.enums)
enum uint GL_DEPTH_CLEAR_VALUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_COMPONENT (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_COMPONENT16 (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT16; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_COMPONENT24 (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT24; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_COMPONENT32F (from glad.gl.enums)
enum uint GL_DEPTH_COMPONENT32F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_FUNC (from glad.gl.enums)
enum uint GL_DEPTH_FUNC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_RANGE (from glad.gl.enums)
enum uint GL_DEPTH_RANGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_STENCIL (from glad.gl.enums)
enum uint GL_DEPTH_STENCIL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_STENCIL_ATTACHMENT (from glad.gl.enums)
enum uint GL_DEPTH_STENCIL_ATTACHMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_TEST (from glad.gl.enums)
enum uint GL_DEPTH_TEST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DEPTH_WRITEMASK (from glad.gl.enums)
enum uint GL_DEPTH_WRITEMASK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DITHER (from glad.gl.enums)
enum uint GL_DITHER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DONT_CARE (from glad.gl.enums)
enum uint GL_DONT_CARE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER0 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER0; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER1 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER1; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER10 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER10; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER11 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER11; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER12 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER12; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER13 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER13; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER14 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER14; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER15 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER15; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER2 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER3 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER4 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER5 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER5; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER6 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER6; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER7 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER7; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER8 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_BUFFER9 (from glad.gl.enums)
enum uint GL_DRAW_BUFFER9; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_FRAMEBUFFER (from glad.gl.enums)
enum uint GL_DRAW_FRAMEBUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DRAW_FRAMEBUFFER_BINDING (from glad.gl.enums)
enum uint GL_DRAW_FRAMEBUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DST_ALPHA (from glad.gl.enums)
enum uint GL_DST_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DST_COLOR (from glad.gl.enums)
enum uint GL_DST_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DYNAMIC_COPY (from glad.gl.enums)
enum uint GL_DYNAMIC_COPY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DYNAMIC_DRAW (from glad.gl.enums)
enum uint GL_DYNAMIC_DRAW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_DYNAMIC_READ (from glad.gl.enums)
enum uint GL_DYNAMIC_READ; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ELEMENT_ARRAY_BUFFER (from glad.gl.enums)
enum uint GL_ELEMENT_ARRAY_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ELEMENT_ARRAY_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_ELEMENT_ARRAY_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_EQUAL (from glad.gl.enums)
enum uint GL_EQUAL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_EXTENSIONS (from glad.gl.enums)
enum uint GL_EXTENSIONS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FALSE (from glad.gl.enums)
enum ubyte GL_FALSE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FASTEST (from glad.gl.enums)
enum uint GL_FASTEST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FIXED (from glad.gl.enums)
enum uint GL_FIXED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT (from glad.gl.enums)
enum uint GL_FLOAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_32_UNSIGNED_INT_24_8_REV (from glad.gl.enums)
enum uint GL_FLOAT_32_UNSIGNED_INT_24_8_REV; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT2 (from glad.gl.enums)
enum uint GL_FLOAT_MAT2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT2x3 (from glad.gl.enums)
enum uint GL_FLOAT_MAT2x3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT2x4 (from glad.gl.enums)
enum uint GL_FLOAT_MAT2x4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT3 (from glad.gl.enums)
enum uint GL_FLOAT_MAT3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT3x2 (from glad.gl.enums)
enum uint GL_FLOAT_MAT3x2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT3x4 (from glad.gl.enums)
enum uint GL_FLOAT_MAT3x4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT4 (from glad.gl.enums)
enum uint GL_FLOAT_MAT4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT4x2 (from glad.gl.enums)
enum uint GL_FLOAT_MAT4x2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_MAT4x3 (from glad.gl.enums)
enum uint GL_FLOAT_MAT4x3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_VEC2 (from glad.gl.enums)
enum uint GL_FLOAT_VEC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_VEC3 (from glad.gl.enums)
enum uint GL_FLOAT_VEC3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FLOAT_VEC4 (from glad.gl.enums)
enum uint GL_FLOAT_VEC4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAGMENT_SHADER (from glad.gl.enums)
enum uint GL_FRAGMENT_SHADER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAGMENT_SHADER_DERIVATIVE_HINT (from glad.gl.enums)
enum uint GL_FRAGMENT_SHADER_DERIVATIVE_HINT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER (from glad.gl.enums)
enum uint GL_FRAMEBUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_BINDING (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_COMPLETE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_COMPLETE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_DEFAULT (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_DEFAULT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_UNDEFINED (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_UNDEFINED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRAMEBUFFER_UNSUPPORTED (from glad.gl.enums)
enum uint GL_FRAMEBUFFER_UNSUPPORTED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRONT (from glad.gl.enums)
enum uint GL_FRONT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRONT_AND_BACK (from glad.gl.enums)
enum uint GL_FRONT_AND_BACK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FRONT_FACE (from glad.gl.enums)
enum uint GL_FRONT_FACE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FUNC_ADD (from glad.gl.enums)
enum uint GL_FUNC_ADD; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FUNC_REVERSE_SUBTRACT (from glad.gl.enums)
enum uint GL_FUNC_REVERSE_SUBTRACT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_FUNC_SUBTRACT (from glad.gl.enums)
enum uint GL_FUNC_SUBTRACT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_GENERATE_MIPMAP_HINT (from glad.gl.enums)
enum uint GL_GENERATE_MIPMAP_HINT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_GEQUAL (from glad.gl.enums)
enum uint GL_GEQUAL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_GREATER (from glad.gl.enums)
enum uint GL_GREATER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_GREEN (from glad.gl.enums)
enum uint GL_GREEN; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_GREEN_BITS (from glad.gl.enums)
enum uint GL_GREEN_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_HALF_FLOAT (from glad.gl.enums)
enum uint GL_HALF_FLOAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_HIGH_FLOAT (from glad.gl.enums)
enum uint GL_HIGH_FLOAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_HIGH_INT (from glad.gl.enums)
enum uint GL_HIGH_INT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_IMPLEMENTATION_COLOR_READ_FORMAT (from glad.gl.enums)
enum uint GL_IMPLEMENTATION_COLOR_READ_FORMAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_IMPLEMENTATION_COLOR_READ_TYPE (from glad.gl.enums)
enum uint GL_IMPLEMENTATION_COLOR_READ_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INCR (from glad.gl.enums)
enum uint GL_INCR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INCR_WRAP (from glad.gl.enums)
enum uint GL_INCR_WRAP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INFO_LOG_LENGTH (from glad.gl.enums)
enum uint GL_INFO_LOG_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT (from glad.gl.enums)
enum uint GL_INT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INTERLEAVED_ATTRIBS (from glad.gl.enums)
enum uint GL_INTERLEAVED_ATTRIBS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_2_10_10_10_REV (from glad.gl.enums)
enum uint GL_INT_2_10_10_10_REV; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_SAMPLER_2D (from glad.gl.enums)
enum uint GL_INT_SAMPLER_2D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_SAMPLER_2D_ARRAY (from glad.gl.enums)
enum uint GL_INT_SAMPLER_2D_ARRAY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_SAMPLER_3D (from glad.gl.enums)
enum uint GL_INT_SAMPLER_3D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_SAMPLER_CUBE (from glad.gl.enums)
enum uint GL_INT_SAMPLER_CUBE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_VEC2 (from glad.gl.enums)
enum uint GL_INT_VEC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_VEC3 (from glad.gl.enums)
enum uint GL_INT_VEC3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INT_VEC4 (from glad.gl.enums)
enum uint GL_INT_VEC4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INVALID_ENUM (from glad.gl.enums)
enum uint GL_INVALID_ENUM; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INVALID_FRAMEBUFFER_OPERATION (from glad.gl.enums)
enum uint GL_INVALID_FRAMEBUFFER_OPERATION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INVALID_INDEX (from glad.gl.enums)
enum uint GL_INVALID_INDEX; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INVALID_OPERATION (from glad.gl.enums)
enum uint GL_INVALID_OPERATION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INVALID_VALUE (from glad.gl.enums)
enum uint GL_INVALID_VALUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_INVERT (from glad.gl.enums)
enum uint GL_INVERT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_KEEP (from glad.gl.enums)
enum uint GL_KEEP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LEQUAL (from glad.gl.enums)
enum uint GL_LEQUAL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LESS (from glad.gl.enums)
enum uint GL_LESS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINEAR (from glad.gl.enums)
enum uint GL_LINEAR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINEAR_MIPMAP_LINEAR (from glad.gl.enums)
enum uint GL_LINEAR_MIPMAP_LINEAR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINEAR_MIPMAP_NEAREST (from glad.gl.enums)
enum uint GL_LINEAR_MIPMAP_NEAREST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINES (from glad.gl.enums)
enum uint GL_LINES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINE_LOOP (from glad.gl.enums)
enum uint GL_LINE_LOOP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINE_STRIP (from glad.gl.enums)
enum uint GL_LINE_STRIP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINE_WIDTH (from glad.gl.enums)
enum uint GL_LINE_WIDTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LINK_STATUS (from glad.gl.enums)
enum uint GL_LINK_STATUS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LOW_FLOAT (from glad.gl.enums)
enum uint GL_LOW_FLOAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LOW_INT (from glad.gl.enums)
enum uint GL_LOW_INT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LUMINANCE (from glad.gl.enums)
enum uint GL_LUMINANCE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_LUMINANCE_ALPHA (from glad.gl.enums)
enum uint GL_LUMINANCE_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAJOR_VERSION (from glad.gl.enums)
enum uint GL_MAJOR_VERSION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAP_FLUSH_EXPLICIT_BIT (from glad.gl.enums)
enum uint GL_MAP_FLUSH_EXPLICIT_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAP_INVALIDATE_BUFFER_BIT (from glad.gl.enums)
enum uint GL_MAP_INVALIDATE_BUFFER_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAP_INVALIDATE_RANGE_BIT (from glad.gl.enums)
enum uint GL_MAP_INVALIDATE_RANGE_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAP_READ_BIT (from glad.gl.enums)
enum uint GL_MAP_READ_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAP_UNSYNCHRONIZED_BIT (from glad.gl.enums)
enum uint GL_MAP_UNSYNCHRONIZED_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAP_WRITE_BIT (from glad.gl.enums)
enum uint GL_MAP_WRITE_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX (from glad.gl.enums)
enum uint GL_MAX; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_3D_TEXTURE_SIZE (from glad.gl.enums)
enum uint GL_MAX_3D_TEXTURE_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_ARRAY_TEXTURE_LAYERS (from glad.gl.enums)
enum uint GL_MAX_ARRAY_TEXTURE_LAYERS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_COLOR_ATTACHMENTS (from glad.gl.enums)
enum uint GL_MAX_COLOR_ATTACHMENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_COMBINED_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_UNIFORM_BLOCKS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_CUBE_MAP_TEXTURE_SIZE (from glad.gl.enums)
enum uint GL_MAX_CUBE_MAP_TEXTURE_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_DRAW_BUFFERS (from glad.gl.enums)
enum uint GL_MAX_DRAW_BUFFERS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_ELEMENTS_INDICES (from glad.gl.enums)
enum uint GL_MAX_ELEMENTS_INDICES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_ELEMENTS_VERTICES (from glad.gl.enums)
enum uint GL_MAX_ELEMENTS_VERTICES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_ELEMENT_INDEX (from glad.gl.enums)
enum uint GL_MAX_ELEMENT_INDEX; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_FRAGMENT_INPUT_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_INPUT_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_FRAGMENT_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_UNIFORM_BLOCKS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_FRAGMENT_UNIFORM_VECTORS (from glad.gl.enums)
enum uint GL_MAX_FRAGMENT_UNIFORM_VECTORS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_PROGRAM_TEXEL_OFFSET (from glad.gl.enums)
enum uint GL_MAX_PROGRAM_TEXEL_OFFSET; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_RENDERBUFFER_SIZE (from glad.gl.enums)
enum uint GL_MAX_RENDERBUFFER_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_SAMPLES (from glad.gl.enums)
enum uint GL_MAX_SAMPLES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_SERVER_WAIT_TIMEOUT (from glad.gl.enums)
enum uint GL_MAX_SERVER_WAIT_TIMEOUT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_TEXTURE_IMAGE_UNITS (from glad.gl.enums)
enum uint GL_MAX_TEXTURE_IMAGE_UNITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_TEXTURE_LOD_BIAS (from glad.gl.enums)
enum uint GL_MAX_TEXTURE_LOD_BIAS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_TEXTURE_SIZE (from glad.gl.enums)
enum uint GL_MAX_TEXTURE_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (from glad.gl.enums)
enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_UNIFORM_BLOCK_SIZE (from glad.gl.enums)
enum uint GL_MAX_UNIFORM_BLOCK_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_UNIFORM_BUFFER_BINDINGS (from glad.gl.enums)
enum uint GL_MAX_UNIFORM_BUFFER_BINDINGS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VARYING_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_VARYING_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VARYING_VECTORS (from glad.gl.enums)
enum uint GL_MAX_VARYING_VECTORS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VERTEX_ATTRIBS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_ATTRIBS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VERTEX_OUTPUT_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_OUTPUT_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VERTEX_UNIFORM_BLOCKS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_UNIFORM_BLOCKS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VERTEX_UNIFORM_COMPONENTS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_UNIFORM_COMPONENTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VERTEX_UNIFORM_VECTORS (from glad.gl.enums)
enum uint GL_MAX_VERTEX_UNIFORM_VECTORS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MAX_VIEWPORT_DIMS (from glad.gl.enums)
enum uint GL_MAX_VIEWPORT_DIMS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MEDIUM_FLOAT (from glad.gl.enums)
enum uint GL_MEDIUM_FLOAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MEDIUM_INT (from glad.gl.enums)
enum uint GL_MEDIUM_INT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MIN (from glad.gl.enums)
enum uint GL_MIN; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MINOR_VERSION (from glad.gl.enums)
enum uint GL_MINOR_VERSION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MIN_PROGRAM_TEXEL_OFFSET (from glad.gl.enums)
enum uint GL_MIN_PROGRAM_TEXEL_OFFSET; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_MIRRORED_REPEAT (from glad.gl.enums)
enum uint GL_MIRRORED_REPEAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NEAREST (from glad.gl.enums)
enum uint GL_NEAREST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NEAREST_MIPMAP_LINEAR (from glad.gl.enums)
enum uint GL_NEAREST_MIPMAP_LINEAR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NEAREST_MIPMAP_NEAREST (from glad.gl.enums)
enum uint GL_NEAREST_MIPMAP_NEAREST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NEVER (from glad.gl.enums)
enum uint GL_NEVER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NICEST (from glad.gl.enums)
enum uint GL_NICEST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NONE (from glad.gl.enums)
enum uint GL_NONE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NOTEQUAL (from glad.gl.enums)
enum uint GL_NOTEQUAL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NO_ERROR (from glad.gl.enums)
enum uint GL_NO_ERROR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NUM_COMPRESSED_TEXTURE_FORMATS (from glad.gl.enums)
enum uint GL_NUM_COMPRESSED_TEXTURE_FORMATS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NUM_EXTENSIONS (from glad.gl.enums)
enum uint GL_NUM_EXTENSIONS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NUM_PROGRAM_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_NUM_PROGRAM_BINARY_FORMATS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NUM_SAMPLE_COUNTS (from glad.gl.enums)
enum uint GL_NUM_SAMPLE_COUNTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_NUM_SHADER_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_NUM_SHADER_BINARY_FORMATS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_OBJECT_TYPE (from glad.gl.enums)
enum uint GL_OBJECT_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE (from glad.gl.enums)
enum uint GL_ONE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE_MINUS_CONSTANT_ALPHA (from glad.gl.enums)
enum uint GL_ONE_MINUS_CONSTANT_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE_MINUS_CONSTANT_COLOR (from glad.gl.enums)
enum uint GL_ONE_MINUS_CONSTANT_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE_MINUS_DST_ALPHA (from glad.gl.enums)
enum uint GL_ONE_MINUS_DST_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE_MINUS_DST_COLOR (from glad.gl.enums)
enum uint GL_ONE_MINUS_DST_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE_MINUS_SRC_ALPHA (from glad.gl.enums)
enum uint GL_ONE_MINUS_SRC_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ONE_MINUS_SRC_COLOR (from glad.gl.enums)
enum uint GL_ONE_MINUS_SRC_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_OUT_OF_MEMORY (from glad.gl.enums)
enum uint GL_OUT_OF_MEMORY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PACK_ALIGNMENT (from glad.gl.enums)
enum uint GL_PACK_ALIGNMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PACK_ROW_LENGTH (from glad.gl.enums)
enum uint GL_PACK_ROW_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PACK_SKIP_PIXELS (from glad.gl.enums)
enum uint GL_PACK_SKIP_PIXELS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PACK_SKIP_ROWS (from glad.gl.enums)
enum uint GL_PACK_SKIP_ROWS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PIXEL_PACK_BUFFER (from glad.gl.enums)
enum uint GL_PIXEL_PACK_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PIXEL_PACK_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_PIXEL_PACK_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PIXEL_UNPACK_BUFFER (from glad.gl.enums)
enum uint GL_PIXEL_UNPACK_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PIXEL_UNPACK_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_PIXEL_UNPACK_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_POINTS (from glad.gl.enums)
enum uint GL_POINTS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_POLYGON_OFFSET_FACTOR (from glad.gl.enums)
enum uint GL_POLYGON_OFFSET_FACTOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_POLYGON_OFFSET_FILL (from glad.gl.enums)
enum uint GL_POLYGON_OFFSET_FILL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_POLYGON_OFFSET_UNITS (from glad.gl.enums)
enum uint GL_POLYGON_OFFSET_UNITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PRIMITIVE_RESTART_FIXED_INDEX (from glad.gl.enums)
enum uint GL_PRIMITIVE_RESTART_FIXED_INDEX; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PROGRAM_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_PROGRAM_BINARY_FORMATS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PROGRAM_BINARY_LENGTH (from glad.gl.enums)
enum uint GL_PROGRAM_BINARY_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (from glad.gl.enums)
enum uint GL_PROGRAM_BINARY_RETRIEVABLE_HINT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_QUERY_RESULT (from glad.gl.enums)
enum uint GL_QUERY_RESULT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_QUERY_RESULT_AVAILABLE (from glad.gl.enums)
enum uint GL_QUERY_RESULT_AVAILABLE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R11F_G11F_B10F (from glad.gl.enums)
enum uint GL_R11F_G11F_B10F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R16F (from glad.gl.enums)
enum uint GL_R16F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R16I (from glad.gl.enums)
enum uint GL_R16I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R16UI (from glad.gl.enums)
enum uint GL_R16UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R32F (from glad.gl.enums)
enum uint GL_R32F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R32I (from glad.gl.enums)
enum uint GL_R32I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R32UI (from glad.gl.enums)
enum uint GL_R32UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R8 (from glad.gl.enums)
enum uint GL_R8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R8I (from glad.gl.enums)
enum uint GL_R8I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R8UI (from glad.gl.enums)
enum uint GL_R8UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_R8_SNORM (from glad.gl.enums)
enum uint GL_R8_SNORM; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RASTERIZER_DISCARD (from glad.gl.enums)
enum uint GL_RASTERIZER_DISCARD; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_READ_BUFFER (from glad.gl.enums)
enum uint GL_READ_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_READ_FRAMEBUFFER (from glad.gl.enums)
enum uint GL_READ_FRAMEBUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_READ_FRAMEBUFFER_BINDING (from glad.gl.enums)
enum uint GL_READ_FRAMEBUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RED (from glad.gl.enums)
enum uint GL_RED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RED_BITS (from glad.gl.enums)
enum uint GL_RED_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RED_INTEGER (from glad.gl.enums)
enum uint GL_RED_INTEGER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER (from glad.gl.enums)
enum uint GL_RENDERBUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_ALPHA_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_ALPHA_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_BINDING (from glad.gl.enums)
enum uint GL_RENDERBUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_BLUE_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_BLUE_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_DEPTH_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_DEPTH_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_GREEN_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_GREEN_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_HEIGHT (from glad.gl.enums)
enum uint GL_RENDERBUFFER_HEIGHT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_INTERNAL_FORMAT (from glad.gl.enums)
enum uint GL_RENDERBUFFER_INTERNAL_FORMAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_RED_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_RED_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_SAMPLES (from glad.gl.enums)
enum uint GL_RENDERBUFFER_SAMPLES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_STENCIL_SIZE (from glad.gl.enums)
enum uint GL_RENDERBUFFER_STENCIL_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERBUFFER_WIDTH (from glad.gl.enums)
enum uint GL_RENDERBUFFER_WIDTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RENDERER (from glad.gl.enums)
enum uint GL_RENDERER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_REPEAT (from glad.gl.enums)
enum uint GL_REPEAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_REPLACE (from glad.gl.enums)
enum uint GL_REPLACE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG (from glad.gl.enums)
enum uint GL_RG; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG16F (from glad.gl.enums)
enum uint GL_RG16F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG16I (from glad.gl.enums)
enum uint GL_RG16I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG16UI (from glad.gl.enums)
enum uint GL_RG16UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG32F (from glad.gl.enums)
enum uint GL_RG32F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG32I (from glad.gl.enums)
enum uint GL_RG32I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG32UI (from glad.gl.enums)
enum uint GL_RG32UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG8 (from glad.gl.enums)
enum uint GL_RG8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG8I (from glad.gl.enums)
enum uint GL_RG8I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG8UI (from glad.gl.enums)
enum uint GL_RG8UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG8_SNORM (from glad.gl.enums)
enum uint GL_RG8_SNORM; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB (from glad.gl.enums)
enum uint GL_RGB; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB10_A2 (from glad.gl.enums)
enum uint GL_RGB10_A2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB10_A2UI (from glad.gl.enums)
enum uint GL_RGB10_A2UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB16F (from glad.gl.enums)
enum uint GL_RGB16F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB16I (from glad.gl.enums)
enum uint GL_RGB16I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB16UI (from glad.gl.enums)
enum uint GL_RGB16UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB32F (from glad.gl.enums)
enum uint GL_RGB32F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB32I (from glad.gl.enums)
enum uint GL_RGB32I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB32UI (from glad.gl.enums)
enum uint GL_RGB32UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB565 (from glad.gl.enums)
enum uint GL_RGB565; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB5_A1 (from glad.gl.enums)
enum uint GL_RGB5_A1; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB8 (from glad.gl.enums)
enum uint GL_RGB8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB8I (from glad.gl.enums)
enum uint GL_RGB8I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB8UI (from glad.gl.enums)
enum uint GL_RGB8UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB8_SNORM (from glad.gl.enums)
enum uint GL_RGB8_SNORM; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB9_E5 (from glad.gl.enums)
enum uint GL_RGB9_E5; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA (from glad.gl.enums)
enum uint GL_RGBA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA16F (from glad.gl.enums)
enum uint GL_RGBA16F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA16I (from glad.gl.enums)
enum uint GL_RGBA16I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA16UI (from glad.gl.enums)
enum uint GL_RGBA16UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA32F (from glad.gl.enums)
enum uint GL_RGBA32F; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA32I (from glad.gl.enums)
enum uint GL_RGBA32I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA32UI (from glad.gl.enums)
enum uint GL_RGBA32UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA4 (from glad.gl.enums)
enum uint GL_RGBA4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA8 (from glad.gl.enums)
enum uint GL_RGBA8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA8I (from glad.gl.enums)
enum uint GL_RGBA8I; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA8UI (from glad.gl.enums)
enum uint GL_RGBA8UI; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA8_SNORM (from glad.gl.enums)
enum uint GL_RGBA8_SNORM; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGBA_INTEGER (from glad.gl.enums)
enum uint GL_RGBA_INTEGER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RGB_INTEGER (from glad.gl.enums)
enum uint GL_RGB_INTEGER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_RG_INTEGER (from glad.gl.enums)
enum uint GL_RG_INTEGER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_2D (from glad.gl.enums)
enum uint GL_SAMPLER_2D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_2D_ARRAY (from glad.gl.enums)
enum uint GL_SAMPLER_2D_ARRAY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_2D_ARRAY_SHADOW (from glad.gl.enums)
enum uint GL_SAMPLER_2D_ARRAY_SHADOW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_2D_SHADOW (from glad.gl.enums)
enum uint GL_SAMPLER_2D_SHADOW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_3D (from glad.gl.enums)
enum uint GL_SAMPLER_3D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_BINDING (from glad.gl.enums)
enum uint GL_SAMPLER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_CUBE (from glad.gl.enums)
enum uint GL_SAMPLER_CUBE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLER_CUBE_SHADOW (from glad.gl.enums)
enum uint GL_SAMPLER_CUBE_SHADOW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLES (from glad.gl.enums)
enum uint GL_SAMPLES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLE_ALPHA_TO_COVERAGE (from glad.gl.enums)
enum uint GL_SAMPLE_ALPHA_TO_COVERAGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLE_BUFFERS (from glad.gl.enums)
enum uint GL_SAMPLE_BUFFERS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLE_COVERAGE (from glad.gl.enums)
enum uint GL_SAMPLE_COVERAGE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLE_COVERAGE_INVERT (from glad.gl.enums)
enum uint GL_SAMPLE_COVERAGE_INVERT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SAMPLE_COVERAGE_VALUE (from glad.gl.enums)
enum uint GL_SAMPLE_COVERAGE_VALUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SCISSOR_BOX (from glad.gl.enums)
enum uint GL_SCISSOR_BOX; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SCISSOR_TEST (from glad.gl.enums)
enum uint GL_SCISSOR_TEST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SEPARATE_ATTRIBS (from glad.gl.enums)
enum uint GL_SEPARATE_ATTRIBS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SHADER_BINARY_FORMATS (from glad.gl.enums)
enum uint GL_SHADER_BINARY_FORMATS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SHADER_COMPILER (from glad.gl.enums)
enum uint GL_SHADER_COMPILER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SHADER_SOURCE_LENGTH (from glad.gl.enums)
enum uint GL_SHADER_SOURCE_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SHADER_TYPE (from glad.gl.enums)
enum uint GL_SHADER_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SHADING_LANGUAGE_VERSION (from glad.gl.enums)
enum uint GL_SHADING_LANGUAGE_VERSION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SHORT (from glad.gl.enums)
enum uint GL_SHORT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SIGNALED (from glad.gl.enums)
enum uint GL_SIGNALED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SIGNED_NORMALIZED (from glad.gl.enums)
enum uint GL_SIGNED_NORMALIZED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SRC_ALPHA (from glad.gl.enums)
enum uint GL_SRC_ALPHA; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SRC_ALPHA_SATURATE (from glad.gl.enums)
enum uint GL_SRC_ALPHA_SATURATE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SRC_COLOR (from glad.gl.enums)
enum uint GL_SRC_COLOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SRGB (from glad.gl.enums)
enum uint GL_SRGB; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SRGB8 (from glad.gl.enums)
enum uint GL_SRGB8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SRGB8_ALPHA8 (from glad.gl.enums)
enum uint GL_SRGB8_ALPHA8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STATIC_COPY (from glad.gl.enums)
enum uint GL_STATIC_COPY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STATIC_DRAW (from glad.gl.enums)
enum uint GL_STATIC_DRAW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STATIC_READ (from glad.gl.enums)
enum uint GL_STATIC_READ; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL (from glad.gl.enums)
enum uint GL_STENCIL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_ATTACHMENT (from glad.gl.enums)
enum uint GL_STENCIL_ATTACHMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_BACK_FAIL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_FUNC (from glad.gl.enums)
enum uint GL_STENCIL_BACK_FUNC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_PASS_DEPTH_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_BACK_PASS_DEPTH_FAIL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_PASS_DEPTH_PASS (from glad.gl.enums)
enum uint GL_STENCIL_BACK_PASS_DEPTH_PASS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_REF (from glad.gl.enums)
enum uint GL_STENCIL_BACK_REF; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_VALUE_MASK (from glad.gl.enums)
enum uint GL_STENCIL_BACK_VALUE_MASK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BACK_WRITEMASK (from glad.gl.enums)
enum uint GL_STENCIL_BACK_WRITEMASK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BITS (from glad.gl.enums)
enum uint GL_STENCIL_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_BUFFER_BIT (from glad.gl.enums)
enum uint GL_STENCIL_BUFFER_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_CLEAR_VALUE (from glad.gl.enums)
enum uint GL_STENCIL_CLEAR_VALUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_FAIL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_FUNC (from glad.gl.enums)
enum uint GL_STENCIL_FUNC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_INDEX8 (from glad.gl.enums)
enum uint GL_STENCIL_INDEX8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_PASS_DEPTH_FAIL (from glad.gl.enums)
enum uint GL_STENCIL_PASS_DEPTH_FAIL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_PASS_DEPTH_PASS (from glad.gl.enums)
enum uint GL_STENCIL_PASS_DEPTH_PASS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_REF (from glad.gl.enums)
enum uint GL_STENCIL_REF; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_TEST (from glad.gl.enums)
enum uint GL_STENCIL_TEST; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_VALUE_MASK (from glad.gl.enums)
enum uint GL_STENCIL_VALUE_MASK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STENCIL_WRITEMASK (from glad.gl.enums)
enum uint GL_STENCIL_WRITEMASK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STREAM_COPY (from glad.gl.enums)
enum uint GL_STREAM_COPY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STREAM_DRAW (from glad.gl.enums)
enum uint GL_STREAM_DRAW; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_STREAM_READ (from glad.gl.enums)
enum uint GL_STREAM_READ; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SUBPIXEL_BITS (from glad.gl.enums)
enum uint GL_SUBPIXEL_BITS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SYNC_CONDITION (from glad.gl.enums)
enum uint GL_SYNC_CONDITION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SYNC_FENCE (from glad.gl.enums)
enum uint GL_SYNC_FENCE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SYNC_FLAGS (from glad.gl.enums)
enum uint GL_SYNC_FLAGS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SYNC_FLUSH_COMMANDS_BIT (from glad.gl.enums)
enum uint GL_SYNC_FLUSH_COMMANDS_BIT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SYNC_GPU_COMMANDS_COMPLETE (from glad.gl.enums)
enum uint GL_SYNC_GPU_COMMANDS_COMPLETE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_SYNC_STATUS (from glad.gl.enums)
enum uint GL_SYNC_STATUS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE (from glad.gl.enums)
enum uint GL_TEXTURE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE0 (from glad.gl.enums)
enum uint GL_TEXTURE0; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE1 (from glad.gl.enums)
enum uint GL_TEXTURE1; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE10 (from glad.gl.enums)
enum uint GL_TEXTURE10; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE11 (from glad.gl.enums)
enum uint GL_TEXTURE11; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE12 (from glad.gl.enums)
enum uint GL_TEXTURE12; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE13 (from glad.gl.enums)
enum uint GL_TEXTURE13; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE14 (from glad.gl.enums)
enum uint GL_TEXTURE14; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE15 (from glad.gl.enums)
enum uint GL_TEXTURE15; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE16 (from glad.gl.enums)
enum uint GL_TEXTURE16; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE17 (from glad.gl.enums)
enum uint GL_TEXTURE17; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE18 (from glad.gl.enums)
enum uint GL_TEXTURE18; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE19 (from glad.gl.enums)
enum uint GL_TEXTURE19; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE2 (from glad.gl.enums)
enum uint GL_TEXTURE2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE20 (from glad.gl.enums)
enum uint GL_TEXTURE20; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE21 (from glad.gl.enums)
enum uint GL_TEXTURE21; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE22 (from glad.gl.enums)
enum uint GL_TEXTURE22; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE23 (from glad.gl.enums)
enum uint GL_TEXTURE23; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE24 (from glad.gl.enums)
enum uint GL_TEXTURE24; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE25 (from glad.gl.enums)
enum uint GL_TEXTURE25; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE26 (from glad.gl.enums)
enum uint GL_TEXTURE26; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE27 (from glad.gl.enums)
enum uint GL_TEXTURE27; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE28 (from glad.gl.enums)
enum uint GL_TEXTURE28; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE29 (from glad.gl.enums)
enum uint GL_TEXTURE29; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE3 (from glad.gl.enums)
enum uint GL_TEXTURE3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE30 (from glad.gl.enums)
enum uint GL_TEXTURE30; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE31 (from glad.gl.enums)
enum uint GL_TEXTURE31; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE4 (from glad.gl.enums)
enum uint GL_TEXTURE4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE5 (from glad.gl.enums)
enum uint GL_TEXTURE5; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE6 (from glad.gl.enums)
enum uint GL_TEXTURE6; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE7 (from glad.gl.enums)
enum uint GL_TEXTURE7; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE8 (from glad.gl.enums)
enum uint GL_TEXTURE8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE9 (from glad.gl.enums)
enum uint GL_TEXTURE9; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_2D (from glad.gl.enums)
enum uint GL_TEXTURE_2D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_2D_ARRAY (from glad.gl.enums)
enum uint GL_TEXTURE_2D_ARRAY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_3D (from glad.gl.enums)
enum uint GL_TEXTURE_3D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_BASE_LEVEL (from glad.gl.enums)
enum uint GL_TEXTURE_BASE_LEVEL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_BINDING_2D (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_2D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_BINDING_2D_ARRAY (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_2D_ARRAY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_BINDING_3D (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_3D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_BINDING_CUBE_MAP (from glad.gl.enums)
enum uint GL_TEXTURE_BINDING_CUBE_MAP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_COMPARE_FUNC (from glad.gl.enums)
enum uint GL_TEXTURE_COMPARE_FUNC; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_COMPARE_MODE (from glad.gl.enums)
enum uint GL_TEXTURE_COMPARE_MODE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP_NEGATIVE_X (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP_POSITIVE_X (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_X; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP_POSITIVE_Y (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_CUBE_MAP_POSITIVE_Z (from glad.gl.enums)
enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_IMMUTABLE_FORMAT (from glad.gl.enums)
enum uint GL_TEXTURE_IMMUTABLE_FORMAT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_IMMUTABLE_LEVELS (from glad.gl.enums)
enum uint GL_TEXTURE_IMMUTABLE_LEVELS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_MAG_FILTER (from glad.gl.enums)
enum uint GL_TEXTURE_MAG_FILTER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_MAX_LEVEL (from glad.gl.enums)
enum uint GL_TEXTURE_MAX_LEVEL; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_MAX_LOD (from glad.gl.enums)
enum uint GL_TEXTURE_MAX_LOD; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_MIN_FILTER (from glad.gl.enums)
enum uint GL_TEXTURE_MIN_FILTER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_MIN_LOD (from glad.gl.enums)
enum uint GL_TEXTURE_MIN_LOD; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_SWIZZLE_A (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_A; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_SWIZZLE_B (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_B; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_SWIZZLE_G (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_G; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_SWIZZLE_R (from glad.gl.enums)
enum uint GL_TEXTURE_SWIZZLE_R; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_WRAP_R (from glad.gl.enums)
enum uint GL_TEXTURE_WRAP_R; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_WRAP_S (from glad.gl.enums)
enum uint GL_TEXTURE_WRAP_S; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TEXTURE_WRAP_T (from glad.gl.enums)
enum uint GL_TEXTURE_WRAP_T; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TIMEOUT_EXPIRED (from glad.gl.enums)
enum uint GL_TIMEOUT_EXPIRED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TIMEOUT_IGNORED (from glad.gl.enums)
enum ulong GL_TIMEOUT_IGNORED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_ACTIVE (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_ACTIVE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_BINDING (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_BUFFER (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_BUFFER_MODE (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_MODE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_BUFFER_START (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_BUFFER_START; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_PAUSED (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_PAUSED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_VARYINGS (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_VARYINGS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (from glad.gl.enums)
enum uint GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRIANGLES (from glad.gl.enums)
enum uint GL_TRIANGLES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRIANGLE_FAN (from glad.gl.enums)
enum uint GL_TRIANGLE_FAN; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRIANGLE_STRIP (from glad.gl.enums)
enum uint GL_TRIANGLE_STRIP; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_TRUE (from glad.gl.enums)
enum ubyte GL_TRUE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_ARRAY_STRIDE (from glad.gl.enums)
enum uint GL_UNIFORM_ARRAY_STRIDE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_BINDING (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_DATA_SIZE (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_DATA_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_INDEX (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_INDEX; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_NAME_LENGTH (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_NAME_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (from glad.gl.enums)
enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BUFFER (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BUFFER_SIZE (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_BUFFER_START (from glad.gl.enums)
enum uint GL_UNIFORM_BUFFER_START; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_IS_ROW_MAJOR (from glad.gl.enums)
enum uint GL_UNIFORM_IS_ROW_MAJOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_MATRIX_STRIDE (from glad.gl.enums)
enum uint GL_UNIFORM_MATRIX_STRIDE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_NAME_LENGTH (from glad.gl.enums)
enum uint GL_UNIFORM_NAME_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_OFFSET (from glad.gl.enums)
enum uint GL_UNIFORM_OFFSET; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_SIZE (from glad.gl.enums)
enum uint GL_UNIFORM_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNIFORM_TYPE (from glad.gl.enums)
enum uint GL_UNIFORM_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNPACK_ALIGNMENT (from glad.gl.enums)
enum uint GL_UNPACK_ALIGNMENT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNPACK_IMAGE_HEIGHT (from glad.gl.enums)
enum uint GL_UNPACK_IMAGE_HEIGHT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNPACK_ROW_LENGTH (from glad.gl.enums)
enum uint GL_UNPACK_ROW_LENGTH; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNPACK_SKIP_IMAGES (from glad.gl.enums)
enum uint GL_UNPACK_SKIP_IMAGES; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNPACK_SKIP_PIXELS (from glad.gl.enums)
enum uint GL_UNPACK_SKIP_PIXELS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNPACK_SKIP_ROWS (from glad.gl.enums)
enum uint GL_UNPACK_SKIP_ROWS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNALED (from glad.gl.enums)
enum uint GL_UNSIGNALED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_BYTE (from glad.gl.enums)
enum uint GL_UNSIGNED_BYTE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT (from glad.gl.enums)
enum uint GL_UNSIGNED_INT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_10F_11F_11F_REV (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_10F_11F_11F_REV; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_24_8 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_24_8; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_2_10_10_10_REV (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_2_10_10_10_REV; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_5_9_9_9_REV (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_5_9_9_9_REV; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_SAMPLER_2D (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_2D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_2D_ARRAY; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_SAMPLER_3D (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_3D; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_SAMPLER_CUBE (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_SAMPLER_CUBE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_VEC2 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_VEC2; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_VEC3 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_VEC3; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_INT_VEC4 (from glad.gl.enums)
enum uint GL_UNSIGNED_INT_VEC4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_NORMALIZED (from glad.gl.enums)
enum uint GL_UNSIGNED_NORMALIZED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_SHORT (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_SHORT_4_4_4_4 (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT_4_4_4_4; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_SHORT_5_5_5_1 (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT_5_5_5_1; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_UNSIGNED_SHORT_5_6_5 (from glad.gl.enums)
enum uint GL_UNSIGNED_SHORT_5_6_5; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VALIDATE_STATUS (from glad.gl.enums)
enum uint GL_VALIDATE_STATUS; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VENDOR (from glad.gl.enums)
enum uint GL_VENDOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERSION (from glad.gl.enums)
enum uint GL_VERSION; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ARRAY_BINDING (from glad.gl.enums)
enum uint GL_VERTEX_ARRAY_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_DIVISOR (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_DIVISOR; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_ENABLED (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_ENABLED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_INTEGER (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_INTEGER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_POINTER (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_POINTER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_SIZE (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_SIZE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_STRIDE (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_STRIDE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_ATTRIB_ARRAY_TYPE (from glad.gl.enums)
enum uint GL_VERTEX_ATTRIB_ARRAY_TYPE; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VERTEX_SHADER (from glad.gl.enums)
enum uint GL_VERTEX_SHADER; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_VIEWPORT (from glad.gl.enums)
enum uint GL_VIEWPORT; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_WAIT_FAILED (from glad.gl.enums)
enum uint GL_WAIT_FAILED; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_Z400_BINARY_AMD (from glad.gl.enums)
enum uint GL_Z400_BINARY_AMD; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.
GL_ZERO (from glad.gl.enums)
enum uint GL_ZERO; via public import glad.gl.enums : GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE7, GL_SRGB8, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_COLOR_ATTACHMENT13, GL_RED_BITS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_BOOL, GL_RGBA16UI, GL_DECR_WRAP, GL_SRC_COLOR, GL_OUT_OF_MEMORY, GL_ONE_MINUS_SRC_COLOR, GL_TEXTURE2, GL_DRAW_BUFFER7, GL_NUM_SAMPLE_COUNTS, GL_RG8, GL_NEAREST, GL_BLEND_EQUATION, GL_MAP_INVALIDATE_RANGE_BIT, GL_SYNC_FLAGS, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_TEXTURE27, GL_STREAM_READ, GL_COLOR_ATTACHMENT0, GL_UNSIGNED_INT_VEC3, GL_TEXTURE9, GL_R32UI, GL_RGB10_A2UI, GL_COMPRESSED_TEXTURE_FORMATS, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_UNIFORM_NAME_LENGTH, GL_STENCIL_REF, GL_COLOR_ATTACHMENT14, GL_UNPACK_ROW_LENGTH, GL_UNSIGNALED, GL_COLOR_ATTACHMENT20, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_SYNC_FENCE, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TEXTURE28, GL_COLOR_ATTACHMENT25, GL_SYNC_FLUSH_COMMANDS_BIT, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_BINDING, GL_COPY_READ_BUFFER_BINDING, GL_STENCIL_FAIL, GL_TEXTURE_MAG_FILTER, GL_SRGB, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_SHORT, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_LEQUAL, GL_TEXTURE_CUBE_MAP, GL_PACK_ALIGNMENT, GL_READ_FRAMEBUFFER_BINDING, GL_GREEN_BITS, GL_DRAW_BUFFER5, GL_STENCIL_INDEX8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_UNSIGNED_SHORT, GL_REPLACE, GL_COLOR_ATTACHMENT17, GL_OBJECT_TYPE, GL_COLOR_CLEAR_VALUE, GL_ALIASED_POINT_SIZE_RANGE, GL_RENDERBUFFER_BINDING, GL_UNSIGNED_SHORT_4_4_4_4, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_R32I, GL_RGBA32UI, GL_INVERT, GL_FRONT_FACE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_MAX_VARYING_COMPONENTS, GL_UNSIGNED_INT_SAMPLER_2D, GL_EQUAL, GL_COLOR_ATTACHMENT19, GL_ACTIVE_UNIFORMS, GL_BOOL_VEC3, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_SHADER, GL_TEXTURE1, GL_FRONT_AND_BACK, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT12, GL_POINTS, GL_NUM_PROGRAM_BINARY_FORMATS, GL_TEXTURE26, GL_DRAW_BUFFER3, GL_RENDERBUFFER_SAMPLES, GL_TEXTURE4, GL_RGBA8, GL_SHADING_LANGUAGE_VERSION, GL_BUFFER_ACCESS_FLAGS, GL_RGBA8_SNORM, GL_TEXTURE14, GL_DECR, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_COLOR_ATTACHMENT11, GL_STENCIL_FUNC, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_SYNC_STATUS, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_DRAW_FRAMEBUFFER_BINDING, GL_RGB_INTEGER, GL_R32F, GL_RENDERBUFFER_ALPHA_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_DRAW_BUFFER15, GL_SCISSOR_TEST, GL_RG, GL_UNIFORM_BLOCK_INDEX, GL_TEXTURE_SWIZZLE_R, GL_TRIANGLES, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_STENCIL_VALUE_MASK, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_FRONT, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_POLYGON_OFFSET_FILL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_COLOR_ATTACHMENT30, GL_MAP_READ_BIT, GL_STENCIL_BITS, GL_FLOAT_MAT3x2, GL_RGBA8I, GL_TRANSFORM_FEEDBACK_BUFFER, GL_DITHER, GL_NEAREST_MIPMAP_LINEAR, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_COLOR_ATTACHMENT4, GL_MAP_INVALIDATE_BUFFER_BIT, GL_UNIFORM_BUFFER_START, GL_SRGB8_ALPHA8, GL_CURRENT_VERTEX_ATTRIB, GL_ALPHA, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_RG8UI, GL_LINEAR_MIPMAP_NEAREST, GL_UNIFORM_IS_ROW_MAJOR, GL_CCW, GL_RGB8, GL_RENDERBUFFER_DEPTH_SIZE, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_SYNC_CONDITION, GL_UNPACK_SKIP_PIXELS, GL_DEPTH_COMPONENT16, GL_MAX_ELEMENTS_INDICES, GL_LOW_INT, GL_LUMINANCE, GL_DEPTH_FUNC, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_TEXTURE23, GL_R16UI, GL_TEXTURE_BINDING_CUBE_MAP, GL_INVALID_INDEX, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_TEXTURE_MIN_LOD, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_HALF_FLOAT, GL_SHADER_COMPILER, GL_FALSE, GL_STENCIL_PASS_DEPTH_PASS, GL_RGB16F, GL_FLOAT_MAT4, GL_UNSIGNED_INT_24_8, GL_DEPTH_BITS, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_RG16I, GL_RENDERBUFFER_WIDTH, GL_TEXTURE15, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_DRAW_BUFFER2, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_COLOR_WRITEMASK, GL_RGB8I, GL_TEXTURE24, GL_STATIC_DRAW, GL_RENDERBUFFER_RED_SIZE, GL_ELEMENT_ARRAY_BUFFER, GL_Z400_BINARY_AMD, GL_BUFFER_MAP_POINTER, GL_VALIDATE_STATUS, GL_MAX_VARYING_VECTORS, GL_READ_FRAMEBUFFER, GL_RGB8_SNORM, GL_INT_SAMPLER_3D, GL_READ_BUFFER, GL_BOOL_VEC2, GL_DEPTH_WRITEMASK, GL_COLOR_ATTACHMENT2, GL_DYNAMIC_DRAW, GL_ONE_MINUS_CONSTANT_COLOR, GL_FUNC_SUBTRACT, GL_DRAW_BUFFER8, GL_BYTE, GL_GEQUAL, GL_PIXEL_PACK_BUFFER_BINDING, GL_COLOR_ATTACHMENT5, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_GREEN, GL_FRAMEBUFFER, GL_VIEWPORT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_MAX_VIEWPORT_DIMS, GL_MAX_VERTEX_ATTRIBS, GL_WAIT_FAILED, GL_ACTIVE_ATTRIBUTES, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_INVALID_ENUM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_RGBA4, GL_TEXTURE_MAX_LOD, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_BINARY_LENGTH, GL_TEXTURE17, GL_INCR, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_COPY_WRITE_BUFFER, GL_INFO_LOG_LENGTH, GL_RENDERBUFFER_BLUE_SIZE, GL_HIGH_INT, GL_STREAM_DRAW, GL_BLEND_COLOR, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_CONDITION_SATISFIED, GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_STENCIL_BACK_REF, GL_RED_INTEGER, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_DEPTH24_STENCIL8, GL_FRAMEBUFFER_DEFAULT, GL_ARRAY_BUFFER_BINDING, GL_RENDERBUFFER_GREEN_SIZE, GL_UNPACK_ALIGNMENT, GL_TEXTURE_SWIZZLE_B, GL_BLEND_SRC_RGB, GL_GENERATE_MIPMAP_HINT, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_NONE, GL_TRIANGLE_FAN, GL_COLOR, GL_SRC_ALPHA, GL_TEXTURE, GL_SAMPLER_3D, GL_DRAW_BUFFER6, GL_FUNC_ADD, GL_FLOAT_VEC4, GL_TEXTURE_MAX_LEVEL, GL_ONE_MINUS_DST_ALPHA, GL_RG8I, GL_FLOAT_MAT3x4, GL_COLOR_ATTACHMENT1, GL_DEPTH_BUFFER_BIT, GL_COLOR_ATTACHMENT29, GL_COMPRESSED_RGB8_ETC2, GL_TEXTURE_BINDING_2D_ARRAY, GL_TRANSFORM_FEEDBACK_BINDING, GL_SRC_ALPHA_SATURATE, GL_RGB8UI, GL_NO_ERROR, GL_TEXTURE11, GL_TRANSFORM_FEEDBACK, GL_FLOAT_MAT3, GL_MAX_UNIFORM_BLOCK_SIZE, GL_DRAW_BUFFER9, GL_UNSIGNED_NORMALIZED, GL_RG32I, GL_TEXTURE22, GL_UNIFORM_TYPE, GL_DST_COLOR, GL_TEXTURE21, GL_RASTERIZER_DISCARD, GL_TEXTURE5, GL_SAMPLER_2D_SHADOW, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_RG32UI, GL_DEPTH, GL_DRAW_BUFFER13, GL_LINEAR, GL_NICEST, GL_TEXTURE12, GL_STATIC_READ, GL_DEPTH_COMPONENT32F, GL_TEXTURE_WRAP_S, GL_LINE_LOOP, GL_COPY_WRITE_BUFFER_BINDING, GL_CURRENT_PROGRAM, GL_COLOR_ATTACHMENT10, GL_DST_ALPHA, GL_R8_SNORM, GL_RGB9_E5, GL_MAP_WRITE_BIT, GL_COMPRESSED_RG11_EAC, GL_TEXTURE19, GL_NUM_SHADER_BINARY_FORMATS, GL_SAMPLER_2D_ARRAY_SHADOW, GL_UNSIGNED_INT, GL_RGB10_A2, GL_UNSIGNED_SHORT_5_6_5, GL_SAMPLE_COVERAGE, GL_CURRENT_QUERY, GL_SCISSOR_BOX, GL_TEXTURE0, GL_PACK_ROW_LENGTH, GL_TEXTURE_BINDING_3D, GL_SEPARATE_ATTRIBS, GL_ARRAY_BUFFER, GL_COLOR_ATTACHMENT9, GL_COPY_READ_BUFFER, GL_TEXTURE29, GL_TEXTURE8, GL_TIMEOUT_IGNORED, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_BLEND_DST_RGB, GL_RGBA32F, GL_ZERO, GL_UNPACK_SKIP_ROWS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_STATIC_COPY, GL_ACTIVE_TEXTURE, GL_UNPACK_SKIP_IMAGES, GL_RGB565, GL_TEXTURE_BASE_LEVEL, GL_MAX_TEXTURE_SIZE, GL_SAMPLER_CUBE, GL_DRAW_BUFFER10, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_RGBA16I, GL_SHADER_BINARY_FORMATS, GL_LINE_WIDTH, GL_DEPTH_ATTACHMENT, GL_R8I, GL_COLOR_ATTACHMENT27, GL_NEVER, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_INT_VEC4, GL_DRAW_BUFFER4, GL_TEXTURE10, GL_MAX_TEXTURE_LOD_BIAS, GL_FRAMEBUFFER_UNSUPPORTED, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_COLOR_ATTACHMENT8, GL_DELETE_STATUS, GL_STENCIL_TEST, GL_DYNAMIC_COPY, GL_DEPTH_RANGE, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_RG32F, GL_UNSIGNED_BYTE, GL_DYNAMIC_READ, GL_UNIFORM_MATRIX_STRIDE, GL_FRAMEBUFFER_UNDEFINED, GL_SAMPLER_BINDING, GL_FUNC_REVERSE_SUBTRACT, GL_BUFFER_SIZE, GL_RGBA8UI, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_SHADER_TYPE, GL_INT, GL_TEXTURE30, GL_UNPACK_IMAGE_HEIGHT, GL_TEXTURE3, GL_RGB, GL_TEXTURE6, GL_BUFFER_MAP_LENGTH, GL_SIGNALED, GL_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_BINDING, GL_DONT_CARE, GL_TEXTURE_BINDING_2D, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_BLEND_EQUATION_ALPHA, GL_UNIFORM_OFFSET, GL_STENCIL_CLEAR_VALUE, GL_COLOR_ATTACHMENT18, GL_RGBA_INTEGER, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_INT_2_10_10_10_REV, GL_R11F_G11F_B10F, GL_R8UI, GL_SHADER_SOURCE_LENGTH, GL_ONE_MINUS_DST_COLOR, GL_FLOAT_MAT4x2, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_ONE_MINUS_CONSTANT_ALPHA, GL_UNIFORM_ARRAY_STRIDE, GL_CONSTANT_ALPHA, GL_MAP_FLUSH_EXPLICIT_BIT, GL_FLOAT_MAT4x3, GL_MAX_COLOR_ATTACHMENTS, GL_TEXTURE_3D, GL_INT_VEC2, GL_NUM_EXTENSIONS, GL_INVALID_FRAMEBUFFER_OPERATION, GL_TEXTURE25, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_COMPRESSED_R11_EAC, GL_R16F, GL_RENDERER, GL_TEXTURE13, GL_SAMPLER_2D_ARRAY, GL_TRIANGLE_STRIP, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_NOTEQUAL, GL_PACK_SKIP_PIXELS, GL_DEPTH_COMPONENT24, GL_SAMPLER_2D, GL_LESS, GL_TRUE, GL_CONSTANT_COLOR, GL_MEDIUM_FLOAT, GL_COLOR_ATTACHMENT21, GL_FRAMEBUFFER_COMPLETE, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_FLOAT_VEC3, GL_INVALID_VALUE, GL_LINEAR_MIPMAP_LINEAR, GL_SAMPLE_COVERAGE_VALUE, GL_PIXEL_PACK_BUFFER, GL_SAMPLE_BUFFERS, GL_EXTENSIONS, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_MIN, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_TEXTURE_MIN_FILTER, GL_STENCIL_BACK_FUNC, GL_UNIFORM_BUFFER, GL_QUERY_RESULT, GL_FASTEST, GL_GREATER, GL_SIGNED_NORMALIZED, GL_POLYGON_OFFSET_UNITS, GL_SAMPLER_CUBE_SHADOW, GL_REPEAT, GL_BLUE, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_HIGH_FLOAT, GL_MAX_SERVER_WAIT_TIMEOUT, GL_BLEND, GL_LOW_FLOAT, GL_BOOL_VEC4, GL_BACK, GL_FLOAT_MAT2x4, GL_INCR_WRAP, GL_SAMPLES, GL_CULL_FACE_MODE, GL_ACTIVE_UNIFORM_BLOCKS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_RG_INTEGER, GL_FLOAT_MAT2, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_ATTACHED_SHADERS, GL_MAX_ELEMENTS_VERTICES, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_UNIFORM_BLOCK_DATA_SIZE, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_COLOR_ATTACHMENT6, GL_ALIASED_LINE_WIDTH_RANGE, GL_COLOR_ATTACHMENT22, GL_KEEP, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_PACK_SKIP_ROWS, GL_R16I, GL_CLAMP_TO_EDGE, GL_ALREADY_SIGNALED, GL_MAJOR_VERSION, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_COLOR_ATTACHMENT31, GL_STENCIL_BUFFER_BIT, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_DRAW_BUFFER1, GL_FLOAT_VEC2, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_DEPTH_TEST, GL_MAX_DRAW_BUFFERS, GL_BLEND_DST_ALPHA, GL_MAX, GL_R8, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_MEDIUM_INT, GL_RGB32UI, GL_DRAW_BUFFER0, GL_LINE_STRIP, GL_STENCIL_WRITEMASK, GL_RENDERBUFFER_HEIGHT, GL_RGBA16F, GL_RGBA32I, GL_MAX_3D_TEXTURE_SIZE, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_COMPARE_REF_TO_TEXTURE, GL_ONE_MINUS_SRC_ALPHA, GL_UNIFORM_BUFFER_SIZE, GL_TEXTURE16, GL_ANY_SAMPLES_PASSED, GL_COLOR_ATTACHMENT26, GL_STENCIL_BACK_WRITEMASK, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_RENDERBUFFER_STENCIL_SIZE, GL_COLOR_BUFFER_BIT, GL_RENDERBUFFER, GL_INT_VEC3, GL_COLOR_ATTACHMENT23, GL_DEPTH32F_STENCIL8, GL_TEXTURE_SWIZZLE_A, GL_DEPTH_CLEAR_VALUE, GL_TEXTURE20, GL_RGB16I, GL_COMPRESSED_SRGB8_ETC2, GL_NEAREST_MIPMAP_NEAREST, GL_COLOR_ATTACHMENT16, GL_INT_SAMPLER_2D_ARRAY, GL_RGB5_A1, GL_STENCIL_BACK_VALUE_MASK, GL_COMPILE_STATUS, GL_TEXTURE_2D_ARRAY, GL_BLEND_SRC_ALPHA, GL_TEXTURE18, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_VENDOR, GL_UNIFORM_SIZE, GL_TEXTURE_COMPARE_MODE, GL_QUERY_RESULT_AVAILABLE, GL_SAMPLE_COVERAGE_INVERT, GL_RG16UI, GL_DEPTH_COMPONENT, GL_RGB32I, GL_TEXTURE_IMMUTABLE_FORMAT, GL_ALPHA_BITS, GL_MAX_ELEMENT_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_RG16F, GL_LINES, GL_TEXTURE_2D, GL_DRAW_BUFFER11, GL_COLOR_ATTACHMENT7, GL_VERSION, GL_INTERLEAVED_ATTRIBS, GL_TIMEOUT_EXPIRED, GL_MINOR_VERSION, GL_RGB16UI, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNIFORM_BUFFER_BINDING, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_FLOAT_MAT2x3, GL_BUFFER_MAP_OFFSET, GL_TEXTURE_WRAP_T, GL_INVALID_OPERATION, GL_TEXTURE31, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_MAX_SAMPLES, GL_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER, GL_BLEND_EQUATION_RGB, GL_VERTEX_ARRAY_BINDING, GL_UNSIGNED_INT_5_9_9_9_REV, GL_DEPTH_STENCIL, GL_FIXED, GL_SUBPIXEL_BITS, GL_BUFFER_MAPPED, GL_UNSIGNED_INT_VEC2, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_COMPRESSED_SIGNED_R11_EAC, GL_ONE, GL_BUFFER_USAGE, GL_RED, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_TEXTURE_COMPARE_FUNC, GL_STENCIL_BACK_FAIL, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COLOR_ATTACHMENT28, GL_LINK_STATUS, GL_INT_SAMPLER_2D, GL_RG8_SNORM, GL_POLYGON_OFFSET_FACTOR, GL_TEXTURE_SWIZZLE_G, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_MIRRORED_REPEAT, GL_DRAW_BUFFER14, GL_STENCIL, GL_CULL_FACE, GL_UNSIGNED_INT_VEC4, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_CW, GL_ALWAYS, GL_DRAW_BUFFER12, GL_COLOR_ATTACHMENT24, GL_DEPTH_STENCIL_ATTACHMENT, GL_MAP_UNSYNCHRONIZED_BIT, GL_STREAM_COPY, GL_LUMINANCE_ALPHA, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_RGB32F, GL_COLOR_ATTACHMENT15, GL_PROGRAM_BINARY_FORMATS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_UNSIGNED_INT_SAMPLER_3D, GL_BLUE_BITS;
Undocumented in source.

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