dchar glyph to render
foreground dsdl2.Color of the glyph
background dsdl2.Color of the resulted surface (only for RenderQuality.shaded and RenderQuality.lcd)
dsdl2.ttf.RenderQuality of the resulted render
dsdl2.Surface containing the rendered glyph
dsdl.SDLException if failed to render glyph
Wraps TTF_RenderGlyph32_Solid, TTF_RenderGlyph32_Shaded, TTF_RenderGlyph32_Blended (from SDL_ttf 2.0.18), and additionally TTF_RenderGlyph32_LCD (from SDL_ttf 2.20) to render a glyph in the dsdl2.ttf.Font