Constructs a dsdl2.RendererInfo by feeding it its attributes
name of the renderer
available texture pixel format(s)
maximum size a texture can be
adds SDL_RENDERER_SOFTWARE flag
adds SDL_RENDERER_ACCELERATED flag
adds SDL_RENDERER_PRESENTVSYNC flag
adds SDL_RENDERER_TARGETTEXTURE flag
See Implementation
Constructs a dsdl2.RendererInfo by feeding it its attributes