D class that wraps SDL_Cursor which sets cursor appearance
D enum that wraps SDL_BUTTON_* enumerations
D enum that wraps SDL_MOUSEWHEEL_* enumerations (from SDL 2.0.4)
Wraps SDL_GetCursor which gets the current set cursor
Wraps SDL_ShowCursor which sets the visibility of the cursor
Wraps SDL_GetDefaultCursor which gets the default cursor
Wraps SDL_GetGlobalMouseState (from SDL 2.0.4) which gets the mouse position globally
Wraps SDL_GetGlobalMouseState (from SDL 2.0.4) which gets the global states of the mouse buttons
Wraps SDL_GetMouseFocus which gets the mouse-focused window
Wraps SDL_GetMouseState which gets the mouse position relative to a focused window
Wraps SDL_GetMouseState which gets the states of the mouse buttons
Wraps SDL_GetRelativeMouseMode which checks whether relative mouse mode is enabled or not
Wraps SDL_GetRelativeMouseState which gets the relative mouse position
Wraps SDL_GetRelativeMouseState which gets the relative states of the mouse buttons
Wraps SDL_ShowCursor which sets the visibility of the cursor
Wraps SDL_WarpMouseGlobal (from SDL 2.0.4) which sets the mouse position globally in the display
Wraps SDL_CaptureMouse (from SDL 2.0.4) which sets mouse capture
Wraps SDL_WarpMouseInWindow which sets the mouse position relative to a focused window
Wraps SDL_SetRelativeMouseMode which sets relative mouse mode
D struct that encapsulates mouse button state flags