1 module glad.gl.enums;
2 
3 private import glad.gl.types;
4 
5 enum ubyte GL_FALSE = 0;
6 enum ubyte GL_TRUE = 1;
7 enum uint GL_NO_ERROR = 0;
8 enum uint GL_NONE = 0;
9 enum uint GL_ZERO = 0;
10 enum uint GL_ONE = 1;
11 enum uint GL_NONE_OES = 0;
12 enum uint GL_INVALID_INDEX = 0xFFFFFFFF;
13 enum ulong GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF;
14 enum ulong GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF;
15 enum uint GL_VERSION_ES_CL_1_0 = 1;
16 enum uint GL_VERSION_ES_CM_1_1 = 1;
17 enum uint GL_VERSION_ES_CL_1_1 = 1;
18 enum uint GL_DEPTH_BUFFER_BIT = 0x00000100;
19 enum uint GL_STENCIL_BUFFER_BIT = 0x00000400;
20 enum uint GL_COLOR_BUFFER_BIT = 0x00004000;
21 // enum uint GL_FALSE = 0;
22 // enum uint GL_TRUE = 1;
23 enum uint GL_POINTS = 0x0000;
24 enum uint GL_LINES = 0x0001;
25 enum uint GL_LINE_LOOP = 0x0002;
26 enum uint GL_LINE_STRIP = 0x0003;
27 enum uint GL_TRIANGLES = 0x0004;
28 enum uint GL_TRIANGLE_STRIP = 0x0005;
29 enum uint GL_TRIANGLE_FAN = 0x0006;
30 // enum uint GL_ZERO = 0;
31 // enum uint GL_ONE = 1;
32 enum uint GL_SRC_COLOR = 0x0300;
33 enum uint GL_ONE_MINUS_SRC_COLOR = 0x0301;
34 enum uint GL_SRC_ALPHA = 0x0302;
35 enum uint GL_ONE_MINUS_SRC_ALPHA = 0x0303;
36 enum uint GL_DST_ALPHA = 0x0304;
37 enum uint GL_ONE_MINUS_DST_ALPHA = 0x0305;
38 enum uint GL_DST_COLOR = 0x0306;
39 enum uint GL_ONE_MINUS_DST_COLOR = 0x0307;
40 enum uint GL_SRC_ALPHA_SATURATE = 0x0308;
41 enum uint GL_FUNC_ADD = 0x8006;
42 enum uint GL_BLEND_EQUATION = 0x8009;
43 enum uint GL_BLEND_EQUATION_RGB = 0x8009;
44 enum uint GL_BLEND_EQUATION_ALPHA = 0x883D;
45 enum uint GL_FUNC_SUBTRACT = 0x800A;
46 enum uint GL_FUNC_REVERSE_SUBTRACT = 0x800B;
47 enum uint GL_BLEND_DST_RGB = 0x80C8;
48 enum uint GL_BLEND_SRC_RGB = 0x80C9;
49 enum uint GL_BLEND_DST_ALPHA = 0x80CA;
50 enum uint GL_BLEND_SRC_ALPHA = 0x80CB;
51 enum uint GL_CONSTANT_COLOR = 0x8001;
52 enum uint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
53 enum uint GL_CONSTANT_ALPHA = 0x8003;
54 enum uint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
55 enum uint GL_BLEND_COLOR = 0x8005;
56 enum uint GL_ARRAY_BUFFER = 0x8892;
57 enum uint GL_ELEMENT_ARRAY_BUFFER = 0x8893;
58 enum uint GL_ARRAY_BUFFER_BINDING = 0x8894;
59 enum uint GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
60 enum uint GL_STREAM_DRAW = 0x88E0;
61 enum uint GL_STATIC_DRAW = 0x88E4;
62 enum uint GL_DYNAMIC_DRAW = 0x88E8;
63 enum uint GL_BUFFER_SIZE = 0x8764;
64 enum uint GL_BUFFER_USAGE = 0x8765;
65 enum uint GL_CURRENT_VERTEX_ATTRIB = 0x8626;
66 enum uint GL_FRONT = 0x0404;
67 enum uint GL_BACK = 0x0405;
68 enum uint GL_FRONT_AND_BACK = 0x0408;
69 enum uint GL_TEXTURE_2D = 0x0DE1;
70 enum uint GL_CULL_FACE = 0x0B44;
71 enum uint GL_BLEND = 0x0BE2;
72 enum uint GL_DITHER = 0x0BD0;
73 enum uint GL_STENCIL_TEST = 0x0B90;
74 enum uint GL_DEPTH_TEST = 0x0B71;
75 enum uint GL_SCISSOR_TEST = 0x0C11;
76 enum uint GL_POLYGON_OFFSET_FILL = 0x8037;
77 enum uint GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
78 enum uint GL_SAMPLE_COVERAGE = 0x80A0;
79 // enum uint GL_NO_ERROR = 0;
80 enum uint GL_INVALID_ENUM = 0x0500;
81 enum uint GL_INVALID_VALUE = 0x0501;
82 enum uint GL_INVALID_OPERATION = 0x0502;
83 enum uint GL_OUT_OF_MEMORY = 0x0505;
84 enum uint GL_CW = 0x0900;
85 enum uint GL_CCW = 0x0901;
86 enum uint GL_LINE_WIDTH = 0x0B21;
87 enum uint GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
88 enum uint GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
89 enum uint GL_CULL_FACE_MODE = 0x0B45;
90 enum uint GL_FRONT_FACE = 0x0B46;
91 enum uint GL_DEPTH_RANGE = 0x0B70;
92 enum uint GL_DEPTH_WRITEMASK = 0x0B72;
93 enum uint GL_DEPTH_CLEAR_VALUE = 0x0B73;
94 enum uint GL_DEPTH_FUNC = 0x0B74;
95 enum uint GL_STENCIL_CLEAR_VALUE = 0x0B91;
96 enum uint GL_STENCIL_FUNC = 0x0B92;
97 enum uint GL_STENCIL_FAIL = 0x0B94;
98 enum uint GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
99 enum uint GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
100 enum uint GL_STENCIL_REF = 0x0B97;
101 enum uint GL_STENCIL_VALUE_MASK = 0x0B93;
102 enum uint GL_STENCIL_WRITEMASK = 0x0B98;
103 enum uint GL_STENCIL_BACK_FUNC = 0x8800;
104 enum uint GL_STENCIL_BACK_FAIL = 0x8801;
105 enum uint GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
106 enum uint GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
107 enum uint GL_STENCIL_BACK_REF = 0x8CA3;
108 enum uint GL_STENCIL_BACK_VALUE_MASK = 0x8CA4;
109 enum uint GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
110 enum uint GL_VIEWPORT = 0x0BA2;
111 enum uint GL_SCISSOR_BOX = 0x0C10;
112 enum uint GL_COLOR_CLEAR_VALUE = 0x0C22;
113 enum uint GL_COLOR_WRITEMASK = 0x0C23;
114 enum uint GL_UNPACK_ALIGNMENT = 0x0CF5;
115 enum uint GL_PACK_ALIGNMENT = 0x0D05;
116 enum uint GL_MAX_TEXTURE_SIZE = 0x0D33;
117 enum uint GL_MAX_VIEWPORT_DIMS = 0x0D3A;
118 enum uint GL_SUBPIXEL_BITS = 0x0D50;
119 enum uint GL_RED_BITS = 0x0D52;
120 enum uint GL_GREEN_BITS = 0x0D53;
121 enum uint GL_BLUE_BITS = 0x0D54;
122 enum uint GL_ALPHA_BITS = 0x0D55;
123 enum uint GL_DEPTH_BITS = 0x0D56;
124 enum uint GL_STENCIL_BITS = 0x0D57;
125 enum uint GL_POLYGON_OFFSET_UNITS = 0x2A00;
126 enum uint GL_POLYGON_OFFSET_FACTOR = 0x8038;
127 enum uint GL_TEXTURE_BINDING_2D = 0x8069;
128 enum uint GL_SAMPLE_BUFFERS = 0x80A8;
129 enum uint GL_SAMPLES = 0x80A9;
130 enum uint GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
131 enum uint GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
132 enum uint GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
133 enum uint GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
134 enum uint GL_DONT_CARE = 0x1100;
135 enum uint GL_FASTEST = 0x1101;
136 enum uint GL_NICEST = 0x1102;
137 enum uint GL_GENERATE_MIPMAP_HINT = 0x8192;
138 enum uint GL_BYTE = 0x1400;
139 enum uint GL_UNSIGNED_BYTE = 0x1401;
140 enum uint GL_SHORT = 0x1402;
141 enum uint GL_UNSIGNED_SHORT = 0x1403;
142 enum uint GL_INT = 0x1404;
143 enum uint GL_UNSIGNED_INT = 0x1405;
144 enum uint GL_FLOAT = 0x1406;
145 enum uint GL_FIXED = 0x140C;
146 enum uint GL_DEPTH_COMPONENT = 0x1902;
147 enum uint GL_ALPHA = 0x1906;
148 enum uint GL_RGB = 0x1907;
149 enum uint GL_RGBA = 0x1908;
150 enum uint GL_LUMINANCE = 0x1909;
151 enum uint GL_LUMINANCE_ALPHA = 0x190A;
152 enum uint GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
153 enum uint GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
154 enum uint GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
155 enum uint GL_FRAGMENT_SHADER = 0x8B30;
156 enum uint GL_VERTEX_SHADER = 0x8B31;
157 enum uint GL_MAX_VERTEX_ATTRIBS = 0x8869;
158 enum uint GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
159 enum uint GL_MAX_VARYING_VECTORS = 0x8DFC;
160 enum uint GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
161 enum uint GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
162 enum uint GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
163 enum uint GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
164 enum uint GL_SHADER_TYPE = 0x8B4F;
165 enum uint GL_DELETE_STATUS = 0x8B80;
166 enum uint GL_LINK_STATUS = 0x8B82;
167 enum uint GL_VALIDATE_STATUS = 0x8B83;
168 enum uint GL_ATTACHED_SHADERS = 0x8B85;
169 enum uint GL_ACTIVE_UNIFORMS = 0x8B86;
170 enum uint GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
171 enum uint GL_ACTIVE_ATTRIBUTES = 0x8B89;
172 enum uint GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A;
173 enum uint GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
174 enum uint GL_CURRENT_PROGRAM = 0x8B8D;
175 enum uint GL_NEVER = 0x0200;
176 enum uint GL_LESS = 0x0201;
177 enum uint GL_EQUAL = 0x0202;
178 enum uint GL_LEQUAL = 0x0203;
179 enum uint GL_GREATER = 0x0204;
180 enum uint GL_NOTEQUAL = 0x0205;
181 enum uint GL_GEQUAL = 0x0206;
182 enum uint GL_ALWAYS = 0x0207;
183 enum uint GL_KEEP = 0x1E00;
184 enum uint GL_REPLACE = 0x1E01;
185 enum uint GL_INCR = 0x1E02;
186 enum uint GL_DECR = 0x1E03;
187 enum uint GL_INVERT = 0x150A;
188 enum uint GL_INCR_WRAP = 0x8507;
189 enum uint GL_DECR_WRAP = 0x8508;
190 enum uint GL_VENDOR = 0x1F00;
191 enum uint GL_RENDERER = 0x1F01;
192 enum uint GL_VERSION = 0x1F02;
193 enum uint GL_EXTENSIONS = 0x1F03;
194 enum uint GL_NEAREST = 0x2600;
195 enum uint GL_LINEAR = 0x2601;
196 enum uint GL_NEAREST_MIPMAP_NEAREST = 0x2700;
197 enum uint GL_LINEAR_MIPMAP_NEAREST = 0x2701;
198 enum uint GL_NEAREST_MIPMAP_LINEAR = 0x2702;
199 enum uint GL_LINEAR_MIPMAP_LINEAR = 0x2703;
200 enum uint GL_TEXTURE_MAG_FILTER = 0x2800;
201 enum uint GL_TEXTURE_MIN_FILTER = 0x2801;
202 enum uint GL_TEXTURE_WRAP_S = 0x2802;
203 enum uint GL_TEXTURE_WRAP_T = 0x2803;
204 enum uint GL_TEXTURE = 0x1702;
205 enum uint GL_TEXTURE_CUBE_MAP = 0x8513;
206 enum uint GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
207 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
208 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
209 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
210 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
211 enum uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
212 enum uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
213 enum uint GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
214 enum uint GL_TEXTURE0 = 0x84C0;
215 enum uint GL_TEXTURE1 = 0x84C1;
216 enum uint GL_TEXTURE2 = 0x84C2;
217 enum uint GL_TEXTURE3 = 0x84C3;
218 enum uint GL_TEXTURE4 = 0x84C4;
219 enum uint GL_TEXTURE5 = 0x84C5;
220 enum uint GL_TEXTURE6 = 0x84C6;
221 enum uint GL_TEXTURE7 = 0x84C7;
222 enum uint GL_TEXTURE8 = 0x84C8;
223 enum uint GL_TEXTURE9 = 0x84C9;
224 enum uint GL_TEXTURE10 = 0x84CA;
225 enum uint GL_TEXTURE11 = 0x84CB;
226 enum uint GL_TEXTURE12 = 0x84CC;
227 enum uint GL_TEXTURE13 = 0x84CD;
228 enum uint GL_TEXTURE14 = 0x84CE;
229 enum uint GL_TEXTURE15 = 0x84CF;
230 enum uint GL_TEXTURE16 = 0x84D0;
231 enum uint GL_TEXTURE17 = 0x84D1;
232 enum uint GL_TEXTURE18 = 0x84D2;
233 enum uint GL_TEXTURE19 = 0x84D3;
234 enum uint GL_TEXTURE20 = 0x84D4;
235 enum uint GL_TEXTURE21 = 0x84D5;
236 enum uint GL_TEXTURE22 = 0x84D6;
237 enum uint GL_TEXTURE23 = 0x84D7;
238 enum uint GL_TEXTURE24 = 0x84D8;
239 enum uint GL_TEXTURE25 = 0x84D9;
240 enum uint GL_TEXTURE26 = 0x84DA;
241 enum uint GL_TEXTURE27 = 0x84DB;
242 enum uint GL_TEXTURE28 = 0x84DC;
243 enum uint GL_TEXTURE29 = 0x84DD;
244 enum uint GL_TEXTURE30 = 0x84DE;
245 enum uint GL_TEXTURE31 = 0x84DF;
246 enum uint GL_ACTIVE_TEXTURE = 0x84E0;
247 enum uint GL_REPEAT = 0x2901;
248 enum uint GL_CLAMP_TO_EDGE = 0x812F;
249 enum uint GL_MIRRORED_REPEAT = 0x8370;
250 enum uint GL_FLOAT_VEC2 = 0x8B50;
251 enum uint GL_FLOAT_VEC3 = 0x8B51;
252 enum uint GL_FLOAT_VEC4 = 0x8B52;
253 enum uint GL_INT_VEC2 = 0x8B53;
254 enum uint GL_INT_VEC3 = 0x8B54;
255 enum uint GL_INT_VEC4 = 0x8B55;
256 enum uint GL_BOOL = 0x8B56;
257 enum uint GL_BOOL_VEC2 = 0x8B57;
258 enum uint GL_BOOL_VEC3 = 0x8B58;
259 enum uint GL_BOOL_VEC4 = 0x8B59;
260 enum uint GL_FLOAT_MAT2 = 0x8B5A;
261 enum uint GL_FLOAT_MAT3 = 0x8B5B;
262 enum uint GL_FLOAT_MAT4 = 0x8B5C;
263 enum uint GL_SAMPLER_2D = 0x8B5E;
264 enum uint GL_SAMPLER_CUBE = 0x8B60;
265 enum uint GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
266 enum uint GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
267 enum uint GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
268 enum uint GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
269 enum uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
270 enum uint GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
271 enum uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
272 enum uint GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
273 enum uint GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
274 enum uint GL_COMPILE_STATUS = 0x8B81;
275 enum uint GL_INFO_LOG_LENGTH = 0x8B84;
276 enum uint GL_SHADER_SOURCE_LENGTH = 0x8B88;
277 enum uint GL_SHADER_COMPILER = 0x8DFA;
278 enum uint GL_SHADER_BINARY_FORMATS = 0x8DF8;
279 enum uint GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9;
280 enum uint GL_LOW_FLOAT = 0x8DF0;
281 enum uint GL_MEDIUM_FLOAT = 0x8DF1;
282 enum uint GL_HIGH_FLOAT = 0x8DF2;
283 enum uint GL_LOW_INT = 0x8DF3;
284 enum uint GL_MEDIUM_INT = 0x8DF4;
285 enum uint GL_HIGH_INT = 0x8DF5;
286 enum uint GL_FRAMEBUFFER = 0x8D40;
287 enum uint GL_RENDERBUFFER = 0x8D41;
288 enum uint GL_RGBA4 = 0x8056;
289 enum uint GL_RGB5_A1 = 0x8057;
290 enum uint GL_RGB565 = 0x8D62;
291 enum uint GL_DEPTH_COMPONENT16 = 0x81A5;
292 enum uint GL_STENCIL_INDEX8 = 0x8D48;
293 enum uint GL_RENDERBUFFER_WIDTH = 0x8D42;
294 enum uint GL_RENDERBUFFER_HEIGHT = 0x8D43;
295 enum uint GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
296 enum uint GL_RENDERBUFFER_RED_SIZE = 0x8D50;
297 enum uint GL_RENDERBUFFER_GREEN_SIZE = 0x8D51;
298 enum uint GL_RENDERBUFFER_BLUE_SIZE = 0x8D52;
299 enum uint GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53;
300 enum uint GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54;
301 enum uint GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55;
302 enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
303 enum uint GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
304 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
305 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
306 enum uint GL_COLOR_ATTACHMENT0 = 0x8CE0;
307 enum uint GL_DEPTH_ATTACHMENT = 0x8D00;
308 enum uint GL_STENCIL_ATTACHMENT = 0x8D20;
309 // enum uint GL_NONE = 0;
310 enum uint GL_FRAMEBUFFER_COMPLETE = 0x8CD5;
311 enum uint GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
312 enum uint GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
313 enum uint GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
314 enum uint GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
315 enum uint GL_FRAMEBUFFER_BINDING = 0x8CA6;
316 enum uint GL_RENDERBUFFER_BINDING = 0x8CA7;
317 enum uint GL_MAX_RENDERBUFFER_SIZE = 0x84E8;
318 enum uint GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506;
319 enum uint GL_READ_BUFFER = 0x0C02;
320 enum uint GL_UNPACK_ROW_LENGTH = 0x0CF2;
321 enum uint GL_UNPACK_SKIP_ROWS = 0x0CF3;
322 enum uint GL_UNPACK_SKIP_PIXELS = 0x0CF4;
323 enum uint GL_PACK_ROW_LENGTH = 0x0D02;
324 enum uint GL_PACK_SKIP_ROWS = 0x0D03;
325 enum uint GL_PACK_SKIP_PIXELS = 0x0D04;
326 enum uint GL_COLOR = 0x1800;
327 enum uint GL_DEPTH = 0x1801;
328 enum uint GL_STENCIL = 0x1802;
329 enum uint GL_RED = 0x1903;
330 enum uint GL_RGB8 = 0x8051;
331 enum uint GL_RGBA8 = 0x8058;
332 enum uint GL_RGB10_A2 = 0x8059;
333 enum uint GL_TEXTURE_BINDING_3D = 0x806A;
334 enum uint GL_UNPACK_SKIP_IMAGES = 0x806D;
335 enum uint GL_UNPACK_IMAGE_HEIGHT = 0x806E;
336 enum uint GL_TEXTURE_3D = 0x806F;
337 enum uint GL_TEXTURE_WRAP_R = 0x8072;
338 enum uint GL_MAX_3D_TEXTURE_SIZE = 0x8073;
339 enum uint GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
340 enum uint GL_MAX_ELEMENTS_VERTICES = 0x80E8;
341 enum uint GL_MAX_ELEMENTS_INDICES = 0x80E9;
342 enum uint GL_TEXTURE_MIN_LOD = 0x813A;
343 enum uint GL_TEXTURE_MAX_LOD = 0x813B;
344 enum uint GL_TEXTURE_BASE_LEVEL = 0x813C;
345 enum uint GL_TEXTURE_MAX_LEVEL = 0x813D;
346 enum uint GL_MIN = 0x8007;
347 enum uint GL_MAX = 0x8008;
348 enum uint GL_DEPTH_COMPONENT24 = 0x81A6;
349 enum uint GL_MAX_TEXTURE_LOD_BIAS = 0x84FD;
350 enum uint GL_TEXTURE_COMPARE_MODE = 0x884C;
351 enum uint GL_TEXTURE_COMPARE_FUNC = 0x884D;
352 enum uint GL_CURRENT_QUERY = 0x8865;
353 enum uint GL_QUERY_RESULT = 0x8866;
354 enum uint GL_QUERY_RESULT_AVAILABLE = 0x8867;
355 enum uint GL_BUFFER_MAPPED = 0x88BC;
356 enum uint GL_BUFFER_MAP_POINTER = 0x88BD;
357 enum uint GL_STREAM_READ = 0x88E1;
358 enum uint GL_STREAM_COPY = 0x88E2;
359 enum uint GL_STATIC_READ = 0x88E5;
360 enum uint GL_STATIC_COPY = 0x88E6;
361 enum uint GL_DYNAMIC_READ = 0x88E9;
362 enum uint GL_DYNAMIC_COPY = 0x88EA;
363 enum uint GL_MAX_DRAW_BUFFERS = 0x8824;
364 enum uint GL_DRAW_BUFFER0 = 0x8825;
365 enum uint GL_DRAW_BUFFER1 = 0x8826;
366 enum uint GL_DRAW_BUFFER2 = 0x8827;
367 enum uint GL_DRAW_BUFFER3 = 0x8828;
368 enum uint GL_DRAW_BUFFER4 = 0x8829;
369 enum uint GL_DRAW_BUFFER5 = 0x882A;
370 enum uint GL_DRAW_BUFFER6 = 0x882B;
371 enum uint GL_DRAW_BUFFER7 = 0x882C;
372 enum uint GL_DRAW_BUFFER8 = 0x882D;
373 enum uint GL_DRAW_BUFFER9 = 0x882E;
374 enum uint GL_DRAW_BUFFER10 = 0x882F;
375 enum uint GL_DRAW_BUFFER11 = 0x8830;
376 enum uint GL_DRAW_BUFFER12 = 0x8831;
377 enum uint GL_DRAW_BUFFER13 = 0x8832;
378 enum uint GL_DRAW_BUFFER14 = 0x8833;
379 enum uint GL_DRAW_BUFFER15 = 0x8834;
380 enum uint GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49;
381 enum uint GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A;
382 enum uint GL_SAMPLER_3D = 0x8B5F;
383 enum uint GL_SAMPLER_2D_SHADOW = 0x8B62;
384 enum uint GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B;
385 enum uint GL_PIXEL_PACK_BUFFER = 0x88EB;
386 enum uint GL_PIXEL_UNPACK_BUFFER = 0x88EC;
387 enum uint GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
388 enum uint GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
389 enum uint GL_FLOAT_MAT2x3 = 0x8B65;
390 enum uint GL_FLOAT_MAT2x4 = 0x8B66;
391 enum uint GL_FLOAT_MAT3x2 = 0x8B67;
392 enum uint GL_FLOAT_MAT3x4 = 0x8B68;
393 enum uint GL_FLOAT_MAT4x2 = 0x8B69;
394 enum uint GL_FLOAT_MAT4x3 = 0x8B6A;
395 enum uint GL_SRGB = 0x8C40;
396 enum uint GL_SRGB8 = 0x8C41;
397 enum uint GL_SRGB8_ALPHA8 = 0x8C43;
398 enum uint GL_COMPARE_REF_TO_TEXTURE = 0x884E;
399 enum uint GL_MAJOR_VERSION = 0x821B;
400 enum uint GL_MINOR_VERSION = 0x821C;
401 enum uint GL_NUM_EXTENSIONS = 0x821D;
402 enum uint GL_RGBA32F = 0x8814;
403 enum uint GL_RGB32F = 0x8815;
404 enum uint GL_RGBA16F = 0x881A;
405 enum uint GL_RGB16F = 0x881B;
406 enum uint GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD;
407 enum uint GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF;
408 enum uint GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904;
409 enum uint GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905;
410 enum uint GL_MAX_VARYING_COMPONENTS = 0x8B4B;
411 enum uint GL_TEXTURE_2D_ARRAY = 0x8C1A;
412 enum uint GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D;
413 enum uint GL_R11F_G11F_B10F = 0x8C3A;
414 enum uint GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B;
415 enum uint GL_RGB9_E5 = 0x8C3D;
416 enum uint GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E;
417 enum uint GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76;
418 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F;
419 enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80;
420 enum uint GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83;
421 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84;
422 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85;
423 enum uint GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88;
424 enum uint GL_RASTERIZER_DISCARD = 0x8C89;
425 enum uint GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A;
426 enum uint GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B;
427 enum uint GL_INTERLEAVED_ATTRIBS = 0x8C8C;
428 enum uint GL_SEPARATE_ATTRIBS = 0x8C8D;
429 enum uint GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E;
430 enum uint GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F;
431 enum uint GL_RGBA32UI = 0x8D70;
432 enum uint GL_RGB32UI = 0x8D71;
433 enum uint GL_RGBA16UI = 0x8D76;
434 enum uint GL_RGB16UI = 0x8D77;
435 enum uint GL_RGBA8UI = 0x8D7C;
436 enum uint GL_RGB8UI = 0x8D7D;
437 enum uint GL_RGBA32I = 0x8D82;
438 enum uint GL_RGB32I = 0x8D83;
439 enum uint GL_RGBA16I = 0x8D88;
440 enum uint GL_RGB16I = 0x8D89;
441 enum uint GL_RGBA8I = 0x8D8E;
442 enum uint GL_RGB8I = 0x8D8F;
443 enum uint GL_RED_INTEGER = 0x8D94;
444 enum uint GL_RGB_INTEGER = 0x8D98;
445 enum uint GL_RGBA_INTEGER = 0x8D99;
446 enum uint GL_SAMPLER_2D_ARRAY = 0x8DC1;
447 enum uint GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4;
448 enum uint GL_SAMPLER_CUBE_SHADOW = 0x8DC5;
449 enum uint GL_UNSIGNED_INT_VEC2 = 0x8DC6;
450 enum uint GL_UNSIGNED_INT_VEC3 = 0x8DC7;
451 enum uint GL_UNSIGNED_INT_VEC4 = 0x8DC8;
452 enum uint GL_INT_SAMPLER_2D = 0x8DCA;
453 enum uint GL_INT_SAMPLER_3D = 0x8DCB;
454 enum uint GL_INT_SAMPLER_CUBE = 0x8DCC;
455 enum uint GL_INT_SAMPLER_2D_ARRAY = 0x8DCF;
456 enum uint GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2;
457 enum uint GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3;
458 enum uint GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4;
459 enum uint GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7;
460 enum uint GL_BUFFER_ACCESS_FLAGS = 0x911F;
461 enum uint GL_BUFFER_MAP_LENGTH = 0x9120;
462 enum uint GL_BUFFER_MAP_OFFSET = 0x9121;
463 enum uint GL_DEPTH_COMPONENT32F = 0x8CAC;
464 enum uint GL_DEPTH32F_STENCIL8 = 0x8CAD;
465 enum uint GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD;
466 enum uint GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210;
467 enum uint GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211;
468 enum uint GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212;
469 enum uint GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213;
470 enum uint GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214;
471 enum uint GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215;
472 enum uint GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216;
473 enum uint GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217;
474 enum uint GL_FRAMEBUFFER_DEFAULT = 0x8218;
475 enum uint GL_FRAMEBUFFER_UNDEFINED = 0x8219;
476 enum uint GL_DEPTH_STENCIL_ATTACHMENT = 0x821A;
477 enum uint GL_DEPTH_STENCIL = 0x84F9;
478 enum uint GL_UNSIGNED_INT_24_8 = 0x84FA;
479 enum uint GL_DEPTH24_STENCIL8 = 0x88F0;
480 enum uint GL_UNSIGNED_NORMALIZED = 0x8C17;
481 enum uint GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6;
482 enum uint GL_READ_FRAMEBUFFER = 0x8CA8;
483 enum uint GL_DRAW_FRAMEBUFFER = 0x8CA9;
484 enum uint GL_READ_FRAMEBUFFER_BINDING = 0x8CAA;
485 enum uint GL_RENDERBUFFER_SAMPLES = 0x8CAB;
486 enum uint GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4;
487 enum uint GL_MAX_COLOR_ATTACHMENTS = 0x8CDF;
488 enum uint GL_COLOR_ATTACHMENT1 = 0x8CE1;
489 enum uint GL_COLOR_ATTACHMENT2 = 0x8CE2;
490 enum uint GL_COLOR_ATTACHMENT3 = 0x8CE3;
491 enum uint GL_COLOR_ATTACHMENT4 = 0x8CE4;
492 enum uint GL_COLOR_ATTACHMENT5 = 0x8CE5;
493 enum uint GL_COLOR_ATTACHMENT6 = 0x8CE6;
494 enum uint GL_COLOR_ATTACHMENT7 = 0x8CE7;
495 enum uint GL_COLOR_ATTACHMENT8 = 0x8CE8;
496 enum uint GL_COLOR_ATTACHMENT9 = 0x8CE9;
497 enum uint GL_COLOR_ATTACHMENT10 = 0x8CEA;
498 enum uint GL_COLOR_ATTACHMENT11 = 0x8CEB;
499 enum uint GL_COLOR_ATTACHMENT12 = 0x8CEC;
500 enum uint GL_COLOR_ATTACHMENT13 = 0x8CED;
501 enum uint GL_COLOR_ATTACHMENT14 = 0x8CEE;
502 enum uint GL_COLOR_ATTACHMENT15 = 0x8CEF;
503 enum uint GL_COLOR_ATTACHMENT16 = 0x8CF0;
504 enum uint GL_COLOR_ATTACHMENT17 = 0x8CF1;
505 enum uint GL_COLOR_ATTACHMENT18 = 0x8CF2;
506 enum uint GL_COLOR_ATTACHMENT19 = 0x8CF3;
507 enum uint GL_COLOR_ATTACHMENT20 = 0x8CF4;
508 enum uint GL_COLOR_ATTACHMENT21 = 0x8CF5;
509 enum uint GL_COLOR_ATTACHMENT22 = 0x8CF6;
510 enum uint GL_COLOR_ATTACHMENT23 = 0x8CF7;
511 enum uint GL_COLOR_ATTACHMENT24 = 0x8CF8;
512 enum uint GL_COLOR_ATTACHMENT25 = 0x8CF9;
513 enum uint GL_COLOR_ATTACHMENT26 = 0x8CFA;
514 enum uint GL_COLOR_ATTACHMENT27 = 0x8CFB;
515 enum uint GL_COLOR_ATTACHMENT28 = 0x8CFC;
516 enum uint GL_COLOR_ATTACHMENT29 = 0x8CFD;
517 enum uint GL_COLOR_ATTACHMENT30 = 0x8CFE;
518 enum uint GL_COLOR_ATTACHMENT31 = 0x8CFF;
519 enum uint GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56;
520 enum uint GL_MAX_SAMPLES = 0x8D57;
521 enum uint GL_HALF_FLOAT = 0x140B;
522 enum uint GL_MAP_READ_BIT = 0x0001;
523 enum uint GL_MAP_WRITE_BIT = 0x0002;
524 enum uint GL_MAP_INVALIDATE_RANGE_BIT = 0x0004;
525 enum uint GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008;
526 enum uint GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010;
527 enum uint GL_MAP_UNSYNCHRONIZED_BIT = 0x0020;
528 enum uint GL_RG = 0x8227;
529 enum uint GL_RG_INTEGER = 0x8228;
530 enum uint GL_R8 = 0x8229;
531 enum uint GL_RG8 = 0x822B;
532 enum uint GL_R16F = 0x822D;
533 enum uint GL_R32F = 0x822E;
534 enum uint GL_RG16F = 0x822F;
535 enum uint GL_RG32F = 0x8230;
536 enum uint GL_R8I = 0x8231;
537 enum uint GL_R8UI = 0x8232;
538 enum uint GL_R16I = 0x8233;
539 enum uint GL_R16UI = 0x8234;
540 enum uint GL_R32I = 0x8235;
541 enum uint GL_R32UI = 0x8236;
542 enum uint GL_RG8I = 0x8237;
543 enum uint GL_RG8UI = 0x8238;
544 enum uint GL_RG16I = 0x8239;
545 enum uint GL_RG16UI = 0x823A;
546 enum uint GL_RG32I = 0x823B;
547 enum uint GL_RG32UI = 0x823C;
548 enum uint GL_VERTEX_ARRAY_BINDING = 0x85B5;
549 enum uint GL_R8_SNORM = 0x8F94;
550 enum uint GL_RG8_SNORM = 0x8F95;
551 enum uint GL_RGB8_SNORM = 0x8F96;
552 enum uint GL_RGBA8_SNORM = 0x8F97;
553 enum uint GL_SIGNED_NORMALIZED = 0x8F9C;
554 enum uint GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69;
555 enum uint GL_COPY_READ_BUFFER = 0x8F36;
556 enum uint GL_COPY_WRITE_BUFFER = 0x8F37;
557 enum uint GL_COPY_READ_BUFFER_BINDING = 0x8F36;
558 enum uint GL_COPY_WRITE_BUFFER_BINDING = 0x8F37;
559 enum uint GL_UNIFORM_BUFFER = 0x8A11;
560 enum uint GL_UNIFORM_BUFFER_BINDING = 0x8A28;
561 enum uint GL_UNIFORM_BUFFER_START = 0x8A29;
562 enum uint GL_UNIFORM_BUFFER_SIZE = 0x8A2A;
563 enum uint GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B;
564 enum uint GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D;
565 enum uint GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
566 enum uint GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F;
567 enum uint GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30;
568 enum uint GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31;
569 enum uint GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33;
570 enum uint GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34;
571 enum uint GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35;
572 enum uint GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36;
573 enum uint GL_UNIFORM_TYPE = 0x8A37;
574 enum uint GL_UNIFORM_SIZE = 0x8A38;
575 enum uint GL_UNIFORM_NAME_LENGTH = 0x8A39;
576 enum uint GL_UNIFORM_BLOCK_INDEX = 0x8A3A;
577 enum uint GL_UNIFORM_OFFSET = 0x8A3B;
578 enum uint GL_UNIFORM_ARRAY_STRIDE = 0x8A3C;
579 enum uint GL_UNIFORM_MATRIX_STRIDE = 0x8A3D;
580 enum uint GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E;
581 enum uint GL_UNIFORM_BLOCK_BINDING = 0x8A3F;
582 enum uint GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40;
583 enum uint GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41;
584 enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42;
585 enum uint GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43;
586 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44;
587 enum uint GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46;
588 enum uint GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122;
589 enum uint GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125;
590 enum uint GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111;
591 enum uint GL_OBJECT_TYPE = 0x9112;
592 enum uint GL_SYNC_CONDITION = 0x9113;
593 enum uint GL_SYNC_STATUS = 0x9114;
594 enum uint GL_SYNC_FLAGS = 0x9115;
595 enum uint GL_SYNC_FENCE = 0x9116;
596 enum uint GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117;
597 enum uint GL_UNSIGNALED = 0x9118;
598 enum uint GL_SIGNALED = 0x9119;
599 enum uint GL_ALREADY_SIGNALED = 0x911A;
600 enum uint GL_TIMEOUT_EXPIRED = 0x911B;
601 enum uint GL_CONDITION_SATISFIED = 0x911C;
602 enum uint GL_WAIT_FAILED = 0x911D;
603 enum uint GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001;
604 enum uint GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE;
605 enum uint GL_ANY_SAMPLES_PASSED = 0x8C2F;
606 enum uint GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A;
607 enum uint GL_SAMPLER_BINDING = 0x8919;
608 enum uint GL_RGB10_A2UI = 0x906F;
609 enum uint GL_TEXTURE_SWIZZLE_R = 0x8E42;
610 enum uint GL_TEXTURE_SWIZZLE_G = 0x8E43;
611 enum uint GL_TEXTURE_SWIZZLE_B = 0x8E44;
612 enum uint GL_TEXTURE_SWIZZLE_A = 0x8E45;
613 enum uint GL_GREEN = 0x1904;
614 enum uint GL_BLUE = 0x1905;
615 enum uint GL_INT_2_10_10_10_REV = 0x8D9F;
616 enum uint GL_TRANSFORM_FEEDBACK = 0x8E22;
617 enum uint GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23;
618 enum uint GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24;
619 enum uint GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25;
620 enum uint GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257;
621 enum uint GL_PROGRAM_BINARY_LENGTH = 0x8741;
622 enum uint GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE;
623 enum uint GL_PROGRAM_BINARY_FORMATS = 0x87FF;
624 enum uint GL_COMPRESSED_R11_EAC = 0x9270;
625 enum uint GL_COMPRESSED_SIGNED_R11_EAC = 0x9271;
626 enum uint GL_COMPRESSED_RG11_EAC = 0x9272;
627 enum uint GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273;
628 enum uint GL_COMPRESSED_RGB8_ETC2 = 0x9274;
629 enum uint GL_COMPRESSED_SRGB8_ETC2 = 0x9275;
630 enum uint GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276;
631 enum uint GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277;
632 enum uint GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278;
633 enum uint GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279;
634 enum uint GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F;
635 enum uint GL_MAX_ELEMENT_INDEX = 0x8D6B;
636 enum uint GL_NUM_SAMPLE_COUNTS = 0x9380;
637 enum uint GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF;
638 enum uint GL_Z400_BINARY_AMD = 0x8740;